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Merged
merged 17 commits into from
Mar 16, 2025
Merged

3D printed guns. #4814

merged 17 commits into from
Mar 16, 2025

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Uristthedorf
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@Uristthedorf Uristthedorf commented Jan 11, 2025

About The Pull Request

The FSS-550, a version of the WT-550 that can be printed from an autolathe with a disk. Is worse than the WT-550.
(I need advice on balancing and stats and whatnot.)
FSS-550 compared to WT-550:
-0.9 damage modifier.
-Takes 4 seconds of standing still to take a magazine in or out.

The FSS guns and ammo can be printed in an autolathe with a design disk.
Ways to get the design disk:
-Traitors can buy it for 5 tc.
-The black market has a 10% chance to have it available.
-An emagged supply console can buy it. (If you have an emag and cargo access you could already just buy better guns.)
-Rare spawn in maintenance.

The black market also has a 20% choice to sell actual FSS guns. (Maybe should remove this?)

Why It's Good For The Game

You can't print guns despite that being a very much real thing. So making a possible way to print guns could be fun if it's locked behind some stuff.

F*** S*** Sec!

Changelog

🆑
add: Adds the FSS-550 3D printed gun from the autolathe. It requires a special design disk to make.
/:cl:

@Uristthedorf
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Ok, 9mm deals way to much damage for this kind of gun.
Maybe I should make it use the same magazine as WT-550?
And then make it have worse stats than the WT-550? But be able to fit in bags so it's harder for sec to police? Also two different types of guns might be bloaty so I should cut the rifle version?

@SomeoneYouProbablyKnow
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SomeoneYouProbablyKnow commented Jan 12, 2025

Printed guns are cool but.. slightly less damage but concealable is not the right tradeoff. I want this jurry rigged pile of crap to be just as dangerous to me as it is to who i'm pointing it at. It shouldn't be a good idea to arm up at a lathe.

Like those un-reloadable plastic cyberpunk guns from vendomats that have a clip of 30 bullets and a warranty for 20 shots

@Uristthedorf
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Printed guns are cool but.. slightly less damage but concealable is not the right tradeoff. I want this jurry rigged pile of crap to be just as dangerous to me as it is to who i'm pointing it at. It shouldn't be a good idea to arm up at a lathe.

Like those un-reloadable plastic cyberpunk guns from vendomats that have a clip of 30 bullets and a warranty for 20 shots

What's the item path for the guns your talking about?
I think I'll make them not concealable, and maybe increase damage nerf.

@SomeoneYouProbablyKnow
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My bad. I mean the actual guns from the cyberpunk setting, sadly we don't have anything like that in-game.

My main point is that making them pea shooters is one thing but it's so much more engaging when it's less "weak guh" and more "playing with fire"

@Uristthedorf
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Ok should be ready unless maintainers think my coding is bad or admins dislike the balance. Since I added the extra reload time I'm considering pulling back the damage nerf somewhat.
Or if someone has an idea for another way to get the disk.

@Uristthedorf Uristthedorf marked this pull request as ready for review January 13, 2025 07:14
@Uristthedorf
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Uristthedorf commented Jan 13, 2025

Oh yeah I should also test it on a private server of course.

0.9 damage mod
@Uristthedorf
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Ok raised damage back to 0.9, as compensation for the reloading time.

@Uristthedorf
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Ok tested

The FSS-550 is a modified version of the WT-550 autorifle, it's good for arming a large group, but is weaker compared to 'proper' guns."
item = /obj/item/disk/design_disk/fss
progression_minimum = 15 MINUTES
cost = 5
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might be able to take this down to 4, we will see

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Should I reduce the price?

This was referenced Mar 9, 2025
@ThePooba ThePooba merged commit d0a90e7 into Monkestation:master Mar 16, 2025
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github-actions bot added a commit that referenced this pull request Mar 16, 2025
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8 participants