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essentially if you put a bullet that is melting via acid into a revolver cylinder (can only confirm that this works with the takbok but presumebly it could effect other revolvers and perhaps even magazines), it will continue melting until the bullet no longer exists, however the game will still act as if you have a bullet in the chamber, resulting a in a reduced magazine capacity.
The text was updated successfully, but these errors were encountered:
half tempted to call this a feature tbh, the gun still works, it just sorta "jams" in a sense, need to cycle it for it to actual fire and overall worse, because you shoved acid into the gun, bug but I wouldn't be against calling it a feature
sabotaging a gun sounds fun. technically already some ways to do so but
Reporting client info: Client Information:
BYOND:515.1647
Key:highlander3bw
Round ID:
9755
Testmerges:
Reproduction:
essentially if you put a bullet that is melting via acid into a revolver cylinder (can only confirm that this works with the takbok but presumebly it could effect other revolvers and perhaps even magazines), it will continue melting until the bullet no longer exists, however the game will still act as if you have a bullet in the chamber, resulting a in a reduced magazine capacity.
The text was updated successfully, but these errors were encountered: