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Chisel Corner Fix #4756

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Merged
merged 1 commit into from
May 8, 2025
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FslashN
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@FslashN FslashN commented Apr 29, 2025

About The Pull Request

Port of: PentestSS13/Pentest#284

Chisel corners got reset back to the original appearance when a shuttle moved. This PR fixes that, though it has nothing to do with the chisel itself. I have tested it over multiple trips and it appears to work fine.

I have not tested it with ship rotation/docking, but it will likely work just fine. copyTurf() is problematic as I note in a different PR.

Why It's Good For The Game

Took way too long to pin down. Makes ships pretty.

Changelog

🆑
fix: Chisel corners will now be preserved when the ship moves.
/:cl:

@FslashN FslashN requested a review from a team as a code owner April 29, 2025 18:02
@github-actions github-actions bot added the Code change Watch something violently break. label Apr 29, 2025
@FalloutFalcon FalloutFalcon added the Test Merge Candidate You do it for free. label Apr 29, 2025
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Looks good, Gonna test merge anyway as it will be very player facing in the test merge and im not 100% confident this wont break SOMETHING.

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FslashN commented Apr 29, 2025

Looks good, Gonna test merge anyway as it will be very player facing in the test merge and im not 100% confident this wont break SOMETHING.

Yeah, that's cool. I believe it's being TMd on Pentest right now. I have two more PRs I will push that are more experimental than all the other minor changes I've pushed.

@FalloutFalcon FalloutFalcon added this pull request to the merge queue May 8, 2025
Merged via the queue into shiptest-ss13:master with commit 0c569b6 May 8, 2025
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MysticalFaceLesS pushed a commit to CeladonSS13/Shiptest that referenced this pull request May 18, 2025
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request

Port of: PentestSS13/Pentest#284

Chisel corners got reset back to the original appearance when a shuttle
moved. This PR fixes that, though it has nothing to do with the chisel
itself. I have tested it over multiple trips and it appears to work
fine.

I have not tested it with ship rotation/docking, but it will likely work
just fine. copyTurf() is problematic as I note in [a different
PR](PentestSS13/Pentest#288).

<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->

## Why It's Good For The Game

Took way too long to pin down. Makes ships pretty.

<!-- Please add a short description of why you think these changes would
benefit the game. If you can't justify it in words, it might not be
worth adding. -->

## Changelog

:cl:
fix: Chisel corners will now be preserved when the ship moves.
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
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