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Chisel Corner Fix #284
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Chisel Corner Fix #284
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Chisel corners got reset back to the original appearance when a shuttle moved. This PR fixes that, though it has nothing to do with the chisel itself. I have tested it over multiple trips and it appears to work fine. I could not test rotation and docking with another ship as I could not get the docking to work. Worth a test merge.
Not something I can really test locally as I might not even get it to happen... So a good TM and some live player testing might be in order... Also just 2 comments denoting a pentest addition. |
Oh it's pretty easy to test. Spawn in a Kilo, use a chisel on the corners near the holofield. When you move the ship to another location, like taking off from port, those corners will reset back to their original appearance. Except with this PR they won't. |
Port of: PentestSS13/Pentest#284
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Port of: PentestSS13/Pentest#284 Chisel corners got reset back to the original appearance when a shuttle moved. This PR fixes that, though it has nothing to do with the chisel itself. I have tested it over multiple trips and it appears to work fine. I have not tested it with ship rotation/docking, but it will likely work just fine. copyTurf() is problematic as I note in [a different PR](PentestSS13/Pentest#288). <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game Took way too long to pin down. Makes ships pretty. <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: fix: Chisel corners will now be preserved when the ship moves. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Port of: PentestSS13/Pentest#284 Chisel corners got reset back to the original appearance when a shuttle moved. This PR fixes that, though it has nothing to do with the chisel itself. I have tested it over multiple trips and it appears to work fine. I have not tested it with ship rotation/docking, but it will likely work just fine. copyTurf() is problematic as I note in [a different PR](PentestSS13/Pentest#288). <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game Took way too long to pin down. Makes ships pretty. <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: fix: Chisel corners will now be preserved when the ship moves. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Port of: PentestSS13/Pentest#284 Chisel corners got reset back to the original appearance when a shuttle moved. This PR fixes that, though it has nothing to do with the chisel itself. I have tested it over multiple trips and it appears to work fine. I have not tested it with ship rotation/docking, but it will likely work just fine. copyTurf() is problematic as I note in [a different PR](PentestSS13/Pentest#288). <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game Took way too long to pin down. Makes ships pretty. <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: fix: Chisel corners will now be preserved when the ship moves. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
This PR has been inactive for a month. This means it is at risk of being auto closed in a week, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself |
About The Pull Request
Chisel corners got reset back to the original appearance when a shuttle moved. This PR fixes that, though it has nothing to do with the chisel itself. I have tested it over multiple trips and it appears to work fine. I could not test rotation and docking with another ship (could not get it to work, sigh). Worth a test merge.
Why It's Good For The Game
Took way too long to pin down. Makes ships pretty.
Changelog
🆑
fix: Chisel corners will now be preserved when the ship moves.
/:cl: