Never drop blueprint data from the WS server's message buffer #8977
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Related
make_active
doesn't work with the web viewer #8741What
Makes blueprint contents be saved internally as static (along with their activation command), instead of as a normal message.
This fixes the issue with default blueprints not being activated on web clients when a new user connects, since after this change blueprint data is also saved as static, this means the blueprint data is now sent to the client before the activation command (since the activation command is read and sent to the sink after the blueprint data).
More info can be found in the related issue #8741.
Edit: just seen that there is plans to move away from websockets to gRPC so this will probably be irrelevant soon.