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Adds the
<atmosphere>
tag with thermal properties for each world. In this PR, all worlds are set to:The gradient currently affects both temperature variation over altitude (K/m) and in-scene temperature variation. Soon, this should be broken out into separate parameters via a new plugin, so we can keep approximately this level of in-scene temperature variation and reduce the altitude-based variation.
@iche033 @nkoenig can you take a look?