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[main] Update dependencies from dotnet/arcade #8658
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[main] Update dependencies from dotnet/arcade #8658
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…411.7 Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.XUnitExtensions From Version 6.0.0-beta.23167.1 -> To Version 6.0.0-beta.23211.7
…419.1 Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.XUnitExtensions From Version 6.0.0-beta.23167.1 -> To Version 6.0.0-beta.23219.1
…e87d-433e-97c5-9cf003990823
@JanKrivanek That's exacty what I wanted, because I think the baselines are removable entirely. Let me try. |
Remove baselines
The latest arcade update brought in a fix that was preventing the sourcelink package from ever actually updating in arcade. |
Apparently not. hold please. |
How about the proposed wildcard change? That went through green |
My change should pass on the next arcade flow. |
…420.3 Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.XUnitExtensions From Version 6.0.0-beta.23167.1 -> To Version 6.0.0-beta.23220.3
@mmitche still failing in source-build |
Sigh. dotnet/arcade#13252 |
…421.7 Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.XUnitExtensions From Version 6.0.0-beta.23167.1 -> To Version 6.0.0-beta.23221.7
This is ready to merge but I'm not authorized. |
@lewing MSBuild PRs need approval by 2 members of team, then get merged by on-duty member (due to VS and sdk insertions considerations) |
Context Explict call to ComponentGovernanceComponentDetection@0 task (via /eng/common/templates/steps/component-governance.yml template) based on the branch name (so that this can be invoked for 'vs*' branches as well) Note This will be breaking until we consume this arcade update: dotnet/arcade@b1a9b86, it's now flowing to MSBuild main in this PR: #8658 Testing the changes on: https://github.com/dotnet/msbuild/tree/vs-test-only ADO run: (vs* branch, the CG step injected) https://devdiv.visualstudio.com/DevDiv/_build/results?buildId=7672204&view=logs&j=bb592630-4b9d-53ad-3960-d954a70a95cf&t=424211a8-7b86-5e93-500e-ae39b50be1a7
This pull request updates the following dependencies
From https://github.com/dotnet/arcade