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SSECMF_DRAWN was being skipped for some cases, affecting texture auto…
Continuous Integration #5024: Commit 502af6a pushed by madame-rachelle
May 2, 2025 13:38 7m 29s master
May 2, 2025 13:38 7m 29s
- do not allow sv_gravity to be INF
Continuous Integration #5023: Commit 0d61255 pushed by madame-rachelle
May 2, 2025 13:36 7m 12s master
May 2, 2025 13:36 7m 12s
4.14.2 model refactor cherry pick
Continuous Integration #5021: Commit 99aa489 pushed by madame-rachelle
May 2, 2025 10:09 7m 39s g4.14.2
May 2, 2025 10:09 7m 39s
4.14.2 model refactor cherry pick
Continuous Integration #5020: Commit 99aa489 pushed by madame-rachelle
May 1, 2025 22:22 7m 35s 4.14.2
May 1, 2025 22:22 7m 35s
Bone Manip part 1 - bone setters
Continuous Integration #5017: Commit 3780c59 pushed by RicardoLuis0
May 1, 2025 13:15 7m 52s master
May 1, 2025 13:15 7m 52s
Bone Manip part 1 - bone setters
Continuous Integration #5016: Pull request #3053 synchronize by RicardoLuis0
April 30, 2025 21:00 7m 35s RicardoLuis0:zs-bone-setters
April 30, 2025 21:00 7m 35s
Bone Manip part 1 - bone setters
Continuous Integration #5015: Pull request #3053 synchronize by RicardoLuis0
April 30, 2025 20:57 7m 26s RicardoLuis0:zs-bone-setters
April 30, 2025 20:57 7m 26s
Bone Manip part 1 - bone setters
Continuous Integration #5014: Pull request #3053 synchronize by RicardoLuis0
April 30, 2025 20:34 7m 3s RicardoLuis0:zs-bone-setters
April 30, 2025 20:34 7m 3s
Bone Manip part 1 - bone setters
Continuous Integration #5013: Pull request #3053 synchronize by RicardoLuis0
April 30, 2025 20:11 7m 47s RicardoLuis0:zs-bone-setters
April 30, 2025 20:11 7m 47s
limit light alpha mult to renderflag
Continuous Integration #5012: Commit 3befb3f pushed by RicardoLuis0
April 29, 2025 18:50 6m 29s 4.14.2
April 29, 2025 18:50 6m 29s
limit light alpha mult to renderflag
Continuous Integration #5011: Commit c0d17bb pushed by RicardoLuis0
April 29, 2025 18:47 6m 57s master
April 29, 2025 18:47 6m 57s
4.14.2
Continuous Integration #5009: Commit eee9382 pushed by RicardoLuis0
April 29, 2025 11:14 7m 3s 4.14.2
April 29, 2025 11:14 7m 3s
add a few commonly-used gzdoom-specific properties to the dehacked pa…
Continuous Integration #5008: Commit 16dffcb pushed by RicardoLuis0
April 29, 2025 11:06 7m 19s 4.14.2
April 29, 2025 11:06 7m 19s
add a few commonly-used gzdoom-specific properties to the dehacked pa…
Continuous Integration #5007: Commit 80c36d4 pushed by RicardoLuis0
April 29, 2025 11:05 7m 25s master
April 29, 2025 11:05 7m 25s
fix dsdhacked actors not spawning when placed in a map
Continuous Integration #5006: Commit fc470b4 pushed by RicardoLuis0
April 29, 2025 10:56 7m 10s 4.14.2
April 29, 2025 10:56 7m 10s
fix dsdhacked actors not spawning when placed in a map
Continuous Integration #5005: Commit a393a6a pushed by RicardoLuis0
April 29, 2025 10:53 8m 7s master
April 29, 2025 10:53 8m 7s
Add commonly GZDoom-specific properties to DEHACKED
Continuous Integration #5004: Pull request #3062 opened by XaserAcheron
April 29, 2025 06:37 7m 15s XaserAcheron:deh-props
April 29, 2025 06:37 7m 15s
Bone Manip part 1 - bone setters
Continuous Integration #5002: Pull request #3053 synchronize by RicardoLuis0
April 28, 2025 21:59 7m 37s RicardoLuis0:zs-bone-setters
April 28, 2025 21:59 7m 37s
Bone Manip part 1 - bone setters
Continuous Integration #5001: Pull request #3053 synchronize by RicardoLuis0
April 28, 2025 17:29 7m 48s RicardoLuis0:zs-bone-setters
April 28, 2025 17:29 7m 48s
Bone Manip part 1 - bone setters
Continuous Integration #5000: Pull request #3053 synchronize by RicardoLuis0
April 27, 2025 15:15 7m 43s RicardoLuis0:zs-bone-setters
April 27, 2025 15:15 7m 43s