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thederelict and oldstation are now less likely to spawn near telecomm relays #6615
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i am such a competent coder |
ignore the fact i misunderstood the definition of niche |
or maybe i didnt i dont know its boiling hot in my room and im tired |
having the tags seems redundant |
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About The Pull Request
adds a bunch of shitcode that tries to make thederelict and oldstation avoid spawning near relays
please give code suggestions im probably going to mess a lot of shit up with this and not realize
Why It's Good For The Game
both are supposed to be isolated
hearing the curator screaming in my ears while playing charlie station kinda ruins the vibe
also if you try to setup ntsl scripts on charlie station with a relay nearby (really unlikely scenario but still) it will repeat messages, there is nothing you can do to fix this other than track down the relay, and if its a syndicate relay, good luck turning it off or filtering out your frequency
Changelog
🆑
balance: thederelict (KS13) and oldstation (Charlie Station) are now less likely to spawn near telecommunication relays.
fix: You can now repair bullet holes in walls easily again.
/:cl: