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thederelict and oldstation are now less likely to spawn near telecomm relays #6615

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@BingusSS13 BingusSS13 commented May 9, 2025

About The Pull Request

adds a bunch of shitcode that tries to make thederelict and oldstation avoid spawning near relays
please give code suggestions im probably going to mess a lot of shit up with this and not realize

Why It's Good For The Game

both are supposed to be isolated
hearing the curator screaming in my ears while playing charlie station kinda ruins the vibe
also if you try to setup ntsl scripts on charlie station with a relay nearby (really unlikely scenario but still) it will repeat messages, there is nothing you can do to fix this other than track down the relay, and if its a syndicate relay, good luck turning it off or filtering out your frequency

Changelog

🆑
balance: thederelict (KS13) and oldstation (Charlie Station) are now less likely to spawn near telecommunication relays.
fix: You can now repair bullet holes in walls easily again.
/:cl:

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i am such a competent coder

@BingusSS13
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ignore the fact i misunderstood the definition of niche

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or maybe i didnt i dont know its boiling hot in my room and im tired

@BingusSS13 BingusSS13 changed the title [DNM] [TMO] thederelict and oldstation are now less likely to spawn near telecomm relays thederelict and oldstation are now less likely to spawn near telecomm relays May 9, 2025
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having the tags seems redundant

@Absolucy Absolucy added the Balance perfectly balanced as all things should be label May 9, 2025
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