-
Notifications
You must be signed in to change notification settings - Fork 0
Force Respawn and Respawn Timer
This Zeus module respawns all dead players within a few seconds, and can be found under Modules -> 2BNB Modules -> Force Respawn All
.
Since the way the module works, is by altering the respawn time of all players, once used the timer is reset to either:
- "Respawn Delay", found under
Attributes -> Multiplayer... -> Respawn -> Respawn Delay
On mission start, this "Respawn Delay" setting is imported into the "Respawn Timer" if the "Respawn Timer" is not already set
- "Respawn Timer", found under
Addon Options -> 2BNB Zeus -> Respawn Timer (in seconds)
At the beginning of a mission, the "Respawn Delay" is imported into the "Respawn Timer" only if the "Respawn Timer is not already set. So basically, as a mission maker, you only have to edit one or the other. It'll sort itself out after that.
To change the Respawn Timer on the fly, any Zeus can ACE interact whilst in Zeus, and go Zeus -> 2BNB Tools -> Respawn Timer
. This will bring up a timer dialogue to let you change the time. Use the slider or the scroll wheel on your mouse to adjust the time. See more Changing Respawn Timer On-the-Fly.
- "Respawn Delay":
- "Respawn Timer":
Interaction: Zeus Actions -> 2BNB Tools -> Respawn Timer
The timer UI currently says "Explosive Timer", just ignore that, it's a mistake that will be fixed soonTM.
If you have any questions whatsoever, feel free to let @Mod Developer
s know on the Discord server.
Use the search bar above /\ or the links below \/
Admin Messaging
AI Interactions
Deploy
Direct Speech Switching
Map Noise Reduction
Pass Magazine
Screenshot Mode
Barracks Function
Force Respawn & Respawn Timer
List Dead Players
Mission Whitelist
Supply Drop
Build Script
Custom Images
Custom Patches
Renaming Map Locations