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Description
#163 has introduced support for #[no_std]
environments, but in order to achieve that it has implemented a less efficient version of WakerArray
and WakerVec
, which wake all of their child futures every time they're woken. We should implement a more efficient version of this which works on #[no_std]
environments.
This is not needed for correctness; merely for efficiency. But especially on embedded environments, efficiency matters - so it really would be great if we could tackle this. Thanks!
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