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bevy_ecs

Overview

An experimental project exploring Entity Component System (ECS) principles using the Bevy game engine in Rust.

Features

  • Demonstrates efficient ECS implementations
  • Showcases modular system design in Bevy
  • Includes Rust-based performance optimizations

Prerequisites

  • Rust & Cargo (Install via rust-lang.org)

Building the Project

  1. Clone the repository:
git clone https://github.com/wessamfathi/bevy_ecs.git
cd bevy_ecs
  1. Build and run:
cargo run

License

This project is licensed under the MIT License.

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