Skip to content
seoushi edited this page Aug 13, 2010 · 10 revisions

Kitsune Programming Language

Kitsune is a simple prototype based programming language. It is very young and while it does have a compiler it has not been test extensively or guaranteed to work. The runtime is mostley complete however has not been tested. Documentation, syntax and examples will be coming after a compiler actually does something and things are somewhat usable for anyone but me. In the meantime check out the Syntax and Example Code page for the latest information.

From the Readme

Goals:

Compiles to C++ for portability
Reasonably Fast
Have fun creating a new programming language
Has a good/complete standard library with a focus on games

Requirements:

libgc → http://www.hpl.hp.com/personal/Hans_Boehm/gc/
cmake → http://www.cmake.org/

Compiles on:

Mac OS X 10.5/10.6 and libgc 7.1
Ubuntu 9.04 and libgc 6.8

If you like this code, have questions or have used it in an interesting way feel free to email me at [email protected] .

License:

The language, runtime and compiler are all under the BSD license which reads as follows:

/*

  • Copyright © 2009, Seoushi Games
  • All rights reserved.
  • Redistribution and use in source and binary forms, with or without
  • modification, are permitted provided that the following conditions are met:
  • * Redistributions of source code must retain the above copyright
  • notice, this list of conditions and the following disclaimer.
  • * Redistributions in binary form must reproduce the above copyright
  • notice, this list of conditions and the following disclaimer in the
  • documentation and/or other materials provided with the distribution.
  • * Neither the name of the Seoushi Games nor the
  • names of its contributors may be used to endorse or promote products
  • derived from this software without specific prior written permission.
  • THIS SOFTWARE IS PROVIDED BY Seoushi Games ‘’AS IS’’ AND ANY
  • EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  • WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  • DISCLAIMED. IN NO EVENT SHALL Seoushi Games BE LIABLE FOR ANY
  • DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  • (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  • LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  • ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  • (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  • SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    */
Clone this wiki locally