Send websocket payload using a queue #633
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Hi,
we experienced JSON responses from the websocket server being mixed up if the requests from client (code editor, Monaco in our case) are too frequent. The response payload was basically unparseable JSON, and it seemed like a mashed up content of multiple JSON responses. Handling the send operations one-by-one by using the
asyncio.Queue
seemed to fix the issue, so here is a suggestion to apply the same fix into the main codebase.