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remove monster asset when lose player #4850

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Merged
merged 3 commits into from
Apr 25, 2024

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eugene-doobu
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Description

전투 종료시 몬스터 리소스를 제거합니다.

How to test

전투에서 패배 후 다시하기 & 로비로 돌아간 후 다시 해당 스테이지에 진입하여 문제가 없는지 확인합니다.

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#4842

Animator.Win();
}

await UniTask.Delay(TimeSpan.FromSeconds(1f));
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1초는 어떤 의미인가요?

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(사실 저 데이터를 따로 스크립터블 오브젝트같은걸로 빼야하나 생각했는데..) 전투가 끝난 후 플레이어 캐릭터 죽는 연출 / 몬스터 승리 애니메이션이 나오는 시간이 1초입니다. Stage.cs의 CoStageEnd 메서드에서 사용하는 값을 참고하였습니다. 말나온김에 요런건 TODO주석 달아두고 Discussions에 기록해두겠습니다.

@eugene-doobu eugene-doobu merged commit 1c81ffa into prepare/170.0.x Apr 25, 2024
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@eugene-doobu eugene-doobu deleted the bugfix/remove-monster-when-lose branch April 25, 2024 02:44
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Successfully merging this pull request may close these issues.

[어드벤쳐] 간헐적으로 몬스터가 분홍색 박스 형태로 출력되며 전투가 정지하는 현상
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