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Embed io.js in a C++ 3d game engine? #537

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@vinz243

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@vinz243

Hi,

I'm trying to code a 3D game engine, and for the scripting, I wanted to use V8, but I thought it would be better to directly use node.js. But io.js seems more suited since the engine is libre and it supports ES6. Does it seems reasonable to you? Where should I start to implement a javacript API? I mean, there are already a handful good tutorials about V8, but I'd like it to integrate seamlessly with io.js.

Thanks

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