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egui_gl_glfw

Latest version MIT

Example screenshot

egui_glfw_gl is archived so I created this repository and made changes to the code where it was broken from the dependency updates.

This is a backend implementation for Egui that can be used with Rust bindings for GLFW and OpenGL.

Example

I have made an example to demonstrate the usage of egui_gl_glfw. To run the example, run the following:

cargo run --example demo

Credits

egui_gl_glfw is based on egui_glfw_gl which is based on egui_sdl2_gl, created by ArjunNair

Change Log

Version 0.1.2

Thanks to organizedgrime for contributing these changes.

  • Bump egui to version 0.27
  • Expose wayland features from internal crates

Version 0.1.3

  • Bump egui to 0.27.2
  • Bump glfw to 0.57.0
  • Some feature changes due to glfw changes

Version 0.1.4

  • Bump egui to 0.28.1
  • Bump glfw to 0.58.0

Version 0.1.5

  • Add features to control most egui and glfw features

Version 0.1.6

  • Improved mouse button handling, Thanks to JLi69

Version 0.1.7

  • Bump glfw to 0.59.0

Version 0.1.8

  • Remove glfw-vulkan feature

Version 0.1.9

  • Merge pull request from ToothlessBrush.

    Removed mut from the glfw::PWindow reference in the Painter constructor.

Version 0.1.10

  • Merge pull request from JLi69

    Fixed potential issue with textures and font rendering. Created textured quad example.

  • Add texture to the triangle example.

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GL/GLFW backend for EGUI

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