egui_glfw_gl is archived so I created this repository and made changes to the code where it was broken from the dependency updates.
This is a backend implementation for Egui that can be used with Rust bindings for GLFW and OpenGL.
I have made an example to demonstrate the usage of egui_gl_glfw. To run the example, run the following:
cargo run --example demo
egui_gl_glfw is based on egui_glfw_gl which is based on egui_sdl2_gl, created by ArjunNair
Thanks to organizedgrime for contributing these changes.
- Bump egui to version 0.27
- Expose wayland features from internal crates
- Bump egui to 0.27.2
- Bump glfw to 0.57.0
- Some feature changes due to glfw changes
- Bump egui to 0.28.1
- Bump glfw to 0.58.0
- Add features to control most egui and glfw features
- Improved mouse button handling, Thanks to JLi69
- Bump glfw to 0.59.0
- Remove glfw-vulkan feature
- Merge pull request from ToothlessBrush.
Removed mut from the glfw::PWindow reference in the Painter constructor.
- Merge pull request from JLi69
Fixed potential issue with textures and font rendering. Created textured quad example.
- Add texture to the triangle example.