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v11.13.0-beta.1

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@mapbox-github-ci-writer-public-1 mapbox-github-ci-writer-public-1 released this 20 May 17:36
· 61 commits to main since this release

Changes

Breaking changes ⚠️

  • The experimental style MapStyle.standardExperimental is removed. Use MapStyle.standard instead.
  • PointAnnotation.iconImageCrossFade has been deprecated and setting value to it will not have any impact. Use PointAnnotationManager.iconImageCrossFadeTransition instead.

Features ✨ and improvements 🏁

  • The Interactions and Featuresets API is promoted from experimental. The new API allows you to add interaction handlers to layers, Standard Style featuresets (POI, Buildings and Place Labels), and the map itself in the consistent way. You can control the propagation of events, tappable area, and the order of event handling.
    • Methods GestureManager.onMapTap, GestureManager.onMapLongPress, GestureManager.onLayerTap, GestureManager.onLayerLongPress and their SwiftUI counterparts are deprecated. Use TapInteraction and LongPressInteraction instead.
// Before (SwiftUI)
Map()
    .onMapTapGesture { context in
        // Handle tap on map
    }
    .onLayerLongPressGesture("a-layer-id") { feature, context in
        // Handle press on a layer
        return true
    }

// After (SwiftUI)
Map {
    TapInteraction { feature in
        // Handle tap on map
        return true
    }

    LongPressInteraction(.layer("a-layer-id")) { feature, context in
        // Handle press on a layer
        return true
    }

    // Bonus: If you use Standard style, new API allows to handle tap on POI, Buildings and Place Labels
    TapInteraction(.standardPoi) { poi, feature in
        print("Tap on \(poi.name)")
        return true
    }
}
// Before (UIKit)
mapView.gestures.onMapTap.observe { context in
    // Handle Tap on Map
}.store(in: &cancelables)

mapView.gestures.onLayerLongPress("a-layer-id") { feature, context in
    // Handle Long press
    return true
}

// After (UIKit)
mapView.mapboxMap.addInteraction(TapInteraction { context in
    // Handle tap on map
    return true
})

mapView.mapboxMap.addInteraction(LongPressInteraction(.layer("a-layer-id")) { feature, context in
    // Handle long press on a layer
    return true
})

// Bonus: If you use Standard style, new API allows to handle tap on POI, Buildings and Place Labels
mapView.mapboxMap.addInteraction(TapInteraction(.standardPoi) { poi, feature in
    print("Tap on poi \(poi.name)")
    return true
})
  • Add new VectorSource.promoteId2 and GeoJSONSource.promoteId2. Deprecate VectorSource.promoteId and GeoJSONSource.promoteId. The newer version support the expression variant of promoteId, which can be used to dynamically nominate IDs to the features.
  • Expose new experimental properties: CircleLayer.circleElevationReference, FillLayer.fillConstructBridgeGuardRail, FillLayer.fillBridgeGuardRailColor, FillLayer.fillTunnelStructureColor.
  • Expose new showLandmarkIcons property in MapStyle.standard.
  • New example for elevated spiral line using the experimental API LineLayer/linezOffset.

Update MapboxCoreMaps to 11.13.0-beta.1:

Features ✨ and improvements 🏁

  • Update Dynamic View Annotations to avoid overlapping symbol layers
  • StyleManager.getStyleImage() can now retrieve vector icons
  • New at-interpolated expression added and separated from existing at expression.
  • Tile pack v2 format will now be used by default for endpoints that support it
  • Add support for shadows on elevated symbols
  • Add screenShape MapOption for better culling on non-rectangular displays
  • Support color-use-theme for rain and snow
  • Elevated bridge rail guard style support for color, emissive strength and enable/disable rail guard

Bug fixes 🐞

  • Fix elevated lines rendering regression. Original report here.
  • Fix incorrect placement for symbols with symbol-z-elevate on Globe projection
  • Elevated symbol heights now change as smooth as building heights
  • Fix map flickering caused by the fill-extrusion pan tiles and missing stencil in 3D layers
  • Fix unstable placement for elevated symbols
  • Fix icon rasterization issue with luminance mask contexts
  • Fix clipPath and mask rendering for vector icon rasterization
  • Fix symbol order when symbol-z-elevate is true
  • Fix issue that promoteId content is missing after vector source serialization
  • Fix semi-transparent landmark icons
  • Return null for config expression if requested config option is missing
  • Fix dotted lines on tile borders
  • Fix pattern not found error when using imports
  • Fix line layer not rendering when using line-pattern inside an imported style
  • Fix flickering of elevated HD roads
  • Fix ground effect gradient not working with multiple polygons
  • Fix invisible line when interpolating line-width from 0 to 1 using line-progress
  • Fix temporary allocations in getDashPatternTexture

💫️ Optimizations and other updates

  • Remove confusing error message when events are disabled and not sent
  • Tiled model translation support for 3D models
  • Flood light ground effect now shown on top of 3D objects
  • Support mapbox:// tile URLs without version and tiles
  • Reduce excessive allocations on the tile pyramid nodes re-creation
  • Avoid re-allocations per frame on tileclippingMasksIDs
  • Use LayerUID uint16_t instead of std::string for map keys
  • Add simple bounds check to avoid crash during centroid computation

Update MapboxCommon to 24.13.0-beta.1:

Features ✨ and improvements 🏁

  • Support radius individually per point geofence geometry

Bug fixes 🐞

  • Fix possible offline cache migration issues
  • Fix iOS 18.4-18.5 network issues
  • Fix possible crashes in HTTP requests processing in case of invalid UTF-8 headers

Dependency requirements:

  • Compatible version of Xcode: 16.2