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Updated to GameInput v1.1 #12806

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Merged
merged 1 commit into from
Apr 11, 2025
Merged

Updated to GameInput v1.1 #12806

merged 1 commit into from
Apr 11, 2025

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slouken
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@slouken slouken commented Apr 11, 2025

The biggest change is that the C API is no longer available.

Here are more details:
https://www.nuget.org/packages/Microsoft.GameInput

Fixes #12802

@slouken slouken force-pushed the update branch 4 times, most recently from 0388f60 to 66200b0 Compare April 11, 2025 19:50
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slouken commented Apr 11, 2025

@madebr, can you look at the Windows clang build?

@slouken slouken force-pushed the update branch 2 times, most recently from 754bbd3 to 9957fa8 Compare April 11, 2025 20:23
The biggest change is that the C API is no longer available.

Here are more details:
https://www.nuget.org/packages/Microsoft.GameInput

Fixes libsdl-org#12802
@slouken slouken merged commit 8a57c83 into libsdl-org:main Apr 11, 2025
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@slouken slouken deleted the update branch April 11, 2025 20:43
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slouken commented Apr 11, 2025

@madebr, thank you for the fixes. I accidentally force pushed on top of them, so I recreated them in my commit.

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madebr commented Apr 11, 2025

@madebr, thank you for the fixes. I accidentally force pushed on top of them, so I recreated them in my commit.

Don't worry about it :)

#define GAMEINPUT_API_VERSION 0
#endif

#if GAMEINPUT_API_VERSION == 1
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should this be == 1 or >= 1 like elsewhere?

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GameInput v1 header changes
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