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feat: add load method (#564)
## PR concerning New Architecture support in the library 🎉 We at [Software Mansion](https://swmansion.com/) have been working on [improving support](https://blog.swmansion.com/sunrising-new-architecture-in-the-new-expensify-app-729d237a02f5) for the new architecture for quite a while now. If you need help with anything related to New Architecture, like: - [migrating your library](https://x.com/swmansion/status/1717512089323864275) - [migrating your app](Expensify/App#13767) - [investigating issues](https://github.com/facebook/react-native/pulls?q=sort%3Aupdated-desc+is%3Apr+author%3Aj-piasecki+is%3Aopen) - [improving performance](https://x.com/BBloniarz_/status/1808138585528303977) or you just want to ask any questions, hit us up on [[email protected]](mailto:[email protected]) --- ## Summary <!-- Simple summary of what was changed. --> PR adding `load` method needed for dynamic frameworks to work with the library. See facebook/react-native#37274 for more information.
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ios/views/KeyboardControllerView.mm

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@@ -44,6 +44,12 @@ + (ComponentDescriptorProvider)componentDescriptorProvider
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return concreteComponentDescriptorProvider<KeyboardControllerViewComponentDescriptor>();
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}
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// Needed because of this: https://github.com/facebook/react-native/pull/37274
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+ (void)load
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{
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[super load];
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}
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- (instancetype)initWithFrame:(CGRect)frame
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{
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if (self = [super initWithFrame:frame]) {

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