0.9.1
SampSharp.Core
- Fixed GMX startup behaviour not reconnecting to the SA-MP server properly
note: I forgot to update the version number printed to the console when you start your game mode, this will still say 0.9.0
SampSharp.GameMode
- Removed unused
PlayerDisconnectReason
enum in favour ofDisconnectReason
enum (#330)
SampSharp.Entities
- Added code annotations
- Fixed server freezing when destroying an entity after destroying its components in a specific order
- Fixed command being called with component not in entity would cause the command not te be called but still succeed (#331)
- Removed unused
PlayerDisconnectReason
enum in favour ofDisconnectReason
enum (#330)
note: no changes were made to the SampSharp plugin for 0.9.1