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love.event

Harrison edited this page Apr 20, 2022 · 6 revisions

Manages events, such as button presses.

love.event.pump

Pump events into the event queue.

This is a low-level function, and is usually not called by the developer, but by love.run.

Note that this does need to be called for the system to think the game is still running, and if you want to handle system-generated events at all (think callbacks).

love.event.pump()

love.event.poll

Iterator for messages in the event queue. Resets after love.event.pump is called.

e, a, b, c, d, e, f = love.event.poll()

  • string e
    • Name of the event.
  • Variant a, b, c, d, e, f
    • Optional arguments passed to the event function.
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