Open
Description
Description
We need to build an error handling system that presents errors in a clear, visually appealing block-based format. The system should support error chaining, allowing additional contextual errors to be attached to a primary error. This design will help developers quickly identify root causes, understand error context, and see suggestions for resolution.
Requirements
-
Block-Based Structure:
- Render errors in distinct, well-formatted blocks.
- Each block should include a header, a primary error message, and optional sections for additional context such as code snippets, line/column details, and suggestions.
-
Extendable Error Chains:
- Support chaining of errors so that a primary error can be extended with additional related errors.
- Display the error chain in a logical, hierarchical manner to emphasize the root cause and follow-up context.
-
Visual Appeal and Clarity:
- Ensure error messages are formatted for easy readability with proper spacing, alignment, and clear separation between sections.
- Consider features such as color coding (if applicable) and structured formatting for different error components.
-
Integration:
- Integrate seamlessly with our existing logging and debugging systems.
- Adaptable for different error types throughout the codebase.
-
Extensibility:
- Design the error handler to allow for future enhancements, such as additional metadata fields or new display formats.
- Utilize a builder pattern (or similar approach) for constructing errors in a flexible manner.
-
Documentation & Testing:
- Provide comprehensive documentation on how to create, extend, and render errors.
- Include thorough unit tests covering simple errors, chained errors, and various edge cases.
Implementation Steps
-
Design the Error Data Structure:
- Define a core error type that includes:
- A primary error message and optional error code.
- A list or chain of extended errors.
- Additional context such as file position, code spans, or suggestions.
- Define a core error type that includes:
-
Develop the Rendering Module:
- Create a module to render errors in a block-based format.
- Ensure the renderer can display multiple error blocks in a clear hierarchical structure.
-
Implement the Error Builder:
- Create a builder or fluent interface to construct and extend error objects.
- Allow for easy addition of contextual details and chained errors.
-
Integrate with Logging Systems:
- Ensure the error handler works seamlessly with our current logging and debugging frameworks.
- Validate that errors can be captured, extended, and displayed in real-world scenarios.
-
Documentation:
- Write detailed documentation covering:
- The structure and design of the error handler.
- How to create, extend, and render errors.
- Examples of usage in various contexts.
- Write detailed documentation covering:
-
Testing:
- Develop comprehensive unit tests covering:
- Basic error creation and block rendering.
- Chaining and extending errors with additional context.
- Edge cases such as missing context or deep error chains.
- Ensure that output remains clear and consistent across different scenarios.
- Develop comprehensive unit tests covering:
Acceptance Criteria
- Errors are rendered in clear, block-based sections with distinct headers, messages, and additional context.
- The error handler supports chaining errors and displays the hierarchy in a user-friendly manner.
- The implementation integrates smoothly with our existing systems without regressions.
- Comprehensive documentation and unit tests are provided.
- The design is easily extensible for future enhancements and new requirements.