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Werehog action button guide isn't centered when the gauges don't overlap screen center at wide aspect ratios #1574

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@DeaTh-G

Description

@DeaTh-G

Validation

  • I have checked the Issues page to see if my problem has already been reported
  • I have confirmed that this bug does not occur in the original game running on original Xbox 360 hardware

If you have DLC installed, please specify which ones you have.

  • Apotos & Shamar Adventure Pack
  • Chun-nan Adventure Pack
  • Empire City & Adabat Adventure Pack
  • Holoska Adventure Pack
  • Mazuri Adventure Pack
  • Spagonia Adventure Pack

If you have mods enabled, please specify which ones you have.

None.

If you have codes enabled, please specify which ones you have.

None.

Describe the Bug

The button guide that appears when the Werehog is pulling a lever, opening a door, initiating a QTE or getting up after being knocked down is off center even when the Life/Unleash gauge isn't obstructing the center of the screen at wider than 16:9 aspect ratios.

Steps to Reproduce

  1. Run the game at an ultrawide aspect ratio
  2. Have Control Tutorial set to On and UI Alignment Mode to Edge
  3. Max out either the Life or Unleash gauge stats on Werehog
  4. Go to a level that includes a lever/door to open and walk up to it
  5. Have the button guide appear
  6. See that its off-center despite the gauges not obstructing the center of the screen

Expected Behavior

Ideally at aspect ratios where the screen center isn't obstructing the screen center the offset applied to the button guide shouldn't take effect as it can be properly displayed at screen center.

Footage

Image

Version

1.0.3

CPU

AMD Ryzen 5 2600

GPU

NVIDIA GeForce RTX 3080

GPU Driver

NVIDIA Driver 560.94

Memory

32GB

Operating System

Windows 11

Additional Context

No response

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    video optionIssue caused by the toggles on the Video tab of the Options Menu

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