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I am going through the Godot tutorial and thought I'd give this plugin a try. I'm using it with VimALE. My file Sprite.gd
...
extends Sprite
func _init():
print("hello world")
...Gives the following error in vim: Sprite.gd|1 col 1-4 error| Unexpected token: Identifier:Null
I also see an error in the Godot IDE modules/gdscript/language_server/gdscript_extend_parser.cpp:488 - Index p_position.line = 3 is out of bounds (lines.size() = 1).
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