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Remove mods by their slugs #439

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3 tasks done
theRookieCoder opened this issue Nov 1, 2024 · 1 comment · Fixed by gorilla-devs/libium#22 or #462
Open
3 tasks done

Remove mods by their slugs #439

theRookieCoder opened this issue Nov 1, 2024 · 1 comment · Fixed by gorilla-devs/libium#22 or #462
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fixed in source Fixed in-source, but not released yet
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@theRookieCoder
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theRookieCoder commented Nov 1, 2024

Tasks

  • Store the slug when adding a mod
  • Fetch the slugs and update the config when listing verbosely to allow older configs to take advantage of this feature
  • Implement removal by slug in the remove command

The Problem

We can currently remove mods by their names or IDs, but not by their slugs.

Your Solution(s)

The slug will have to be additionally stored in the config to keep the process network free.

@theRookieCoder theRookieCoder added this to the Version 5 milestone Nov 16, 2024
OgGhostJelly added a commit to OgGhostJelly/ogj-ferium that referenced this issue Mar 6, 2025
- Adds removing mods by their slugs
- Fetches slugs and updates older configs when using `list --verbose`

Fixes gorilla-devs#439
@theRookieCoder theRookieCoder added the fixed in source Fixed in-source, but not released yet label Mar 25, 2025
@theRookieCoder
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Added tests (583a371) and documented in the README too (fbfe84a)!

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Labels
fixed in source Fixed in-source, but not released yet
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