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Description
Mob Display Health - Script
When a player hits any entity, the Mob Type is displayed with the remaining life (in HP) in the actionbar
__on_player_deals_damage(player, amount, entity) -> (
entity_hp = format('r '+round(query(entity, 'Health')));
_entityHealth = (number(entity_hp)-number(floor(amount)));
if (
_entityHealth < 0, (
_entityHealth = 0
)
);
text_string = (format('w '+entity)+format('g » ')+format('r '+_entityHealth+' ❤'));
display_title(player, 'actionbar', text_string);
return()
);