Skip to content
This repository was archived by the owner on Jan 29, 2025. It is now read-only.

glsl: floatBitsToUint spelling #1688

Merged
merged 1 commit into from
Jan 24, 2022

Conversation

cwfitzgerald
Copy link
Member

@cwfitzgerald cwfitzgerald commented Jan 24, 2022

Whoops

Closes: BVE-Reborn/rend3#335

Copy link
Member

@kvark kvark left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

oh wow

@kvark
Copy link
Member

kvark commented Jan 24, 2022

we need it tested in the future

@kvark kvark merged commit f36cfb9 into gfx-rs:master Jan 24, 2022
@kvark kvark added the can backport PR that can be back-ported to a release branch label Jan 24, 2022
@cwfitzgerald cwfitzgerald deleted the glsl-spell-float-to-int branch January 24, 2022 15:38
@kvark kvark mentioned this pull request Jan 24, 2022
@kvark kvark removed the can backport PR that can be back-ported to a release branch label Jan 24, 2022
@kvark
Copy link
Member

kvark commented Jan 24, 2022

published in 0.8.4

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Cube example won't run; no function with name 'floatBitsToUInt'
2 participants