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fix: package.json & yarn.lock to reduce vulnerabilities #540

fix: package.json & yarn.lock to reduce vulnerabilities

fix: package.json & yarn.lock to reduce vulnerabilities #540

Triggered via push March 14, 2025 08:03
Status Success
Total duration 32m 45s
Artifacts
Matrix: buildForAllPlatformsUbuntu
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59 warnings
StandaloneWindows64 on 2021.3.32f1
Unable to find player assembly: /github/workspace/test-project/Temp/StagingArea/Data/Managed/UnityEngine.TestRunner.dll
StandaloneWindows64 on 2021.3.32f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
StandaloneOSX on 2021.3.32f1
Unable to find player assembly: /github/workspace/test-project/Temp/StagingArea/Data/Managed/UnityEngine.TestRunner.dll
StandaloneOSX on 2021.3.32f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
iOS on 2021.3.32f1
Burst Cross Compilation to iOS/tvOS for standalone player, is only supported on OSX Editor at this time, burst is disabled for this build.
iOS on 2021.3.32f1
Unable to find player assembly: /github/workspace/test-project/Temp/StagingArea/Data/Managed/UnityEngine.TestRunner.dll
iOS on 2021.3.32f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
iOS on 2021.3.32f1
Changes were made to the following files and folders:
iOS on 2021.3.32f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
StandaloneLinux64 on 2021.3.32f1
Unable to find player assembly: /github/workspace/test-project/Temp/StagingArea/Data/Managed/UnityEngine.TestRunner.dll
StandaloneLinux64 on 2021.3.32f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
StandaloneLinux64 on 2022.3.13f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
StandaloneLinux64 on 2022.3.13f1
Changes were made to the following files and folders:
StandaloneLinux64 on 2022.3.13f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
StandaloneLinux64 on 2021.3.32f1
Unable to find player assembly: /github/workspace/test-project/Temp/StagingArea/Data/Managed/UnityEngine.TestRunner.dll
StandaloneLinux64 on 2021.3.32f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
StandaloneLinux64 on 2021.3.32f1
Changes were made to the following files and folders:
StandaloneLinux64 on 2021.3.32f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
StandaloneLinux64 on 2021.3.32f1
Unable to find player assembly: /github/workspace/test-project/Temp/StagingArea/Data/Managed/UnityEngine.TestRunner.dll
StandaloneLinux64 on 2021.3.32f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
StandaloneLinux64 on 2021.3.32f1
Changes were made to the following files and folders:
StandaloneLinux64 on 2021.3.32f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
WebGL on 6000.0.36f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Android on 2021.3.32f1
Unable to find player assembly: /github/workspace/test-project/Temp/StagingArea/Data/Managed/UnityEngine.TestRunner.dll
Android on 2021.3.32f1
Additionally, the fallback loader failed to parse the XML.
Android on 2021.3.32f1
Errors during XML parse:
Android on 2021.3.32f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
Android on 2021.3.32f1
Changes were made to the following files and folders:
Android on 2023.2.2f1
Additionally, the fallback loader failed to parse the XML.
Android on 2023.2.2f1
Errors during XML parse:
Android on 2023.2.2f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
Android on 2023.2.2f1
Changes were made to the following files and folders:
StandaloneLinux64 on 2021.3.32f1
Unable to find player assembly: /github/workspace/test-project/Temp/StagingArea/Data/Managed/UnityEngine.TestRunner.dll
StandaloneWindows64 on 2021.3.32f1
Unable to find player assembly: /github/workspace/test-project/Temp/StagingArea/Data/Managed/UnityEngine.TestRunner.dll
WebGL on 2022.3.13f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
WebGL on 2022.3.13f1
Changes were made to the following files and folders:
Android on 2022.3.13f1
Additionally, the fallback loader failed to parse the XML.
Android on 2022.3.13f1
Errors during XML parse:
Android on 2022.3.13f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
Android on 2022.3.13f1
Changes were made to the following files and folders:
WebGL on 2021.3.32f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
WebGL on 2021.3.32f1
Changes were made to the following files and folders:
StandaloneLinux64 on 2022.3.13f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
StandaloneLinux64 on 2022.3.13f1
Changes were made to the following files and folders:
iOS on 2023.2.2f1
Burst Cross Compilation to iOS/tvOS for standalone player, is only supported on OSX Editor at this time, burst is disabled for this build.
iOS on 2023.2.2f1
Activation failed, attempting retry #1
iOS on 2023.2.2f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
iOS on 2023.2.2f1
Changes were made to the following files and folders:
iOS on 2022.3.13f1
Burst Cross Compilation to iOS/tvOS for standalone player, is only supported on OSX Editor at this time, burst is disabled for this build.
iOS on 2022.3.13f1
Activation failed, attempting retry #1
iOS on 2022.3.13f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
iOS on 2022.3.13f1
Changes were made to the following files and folders:
StandaloneLinux64 on 2023.2.2f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
StandaloneLinux64 on 2023.2.2f1
Changes were made to the following files and folders:
WebGL on 2023.2.2f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
WebGL on 2023.2.2f1
Changes were made to the following files and folders:
WebGL on 6000.0.36f1 (via Build Profile)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
StandaloneLinux64 on 2023.2.2f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
StandaloneLinux64 on 2023.2.2f1
Changes were made to the following files and folders: