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Overview
Based on having the set of plays consistent with various game objects, we are in a position now to implement the concept of the "power" of an action
Outline specification
- Implement in C++
GameRep::GetPower(GameAction)
, which for the moment will return a container representing the power of the action. - Implement in Python
Action.power
, a property which does the same - Add appropriate test cases to the test suite
- Add to the documentation index for Python
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