v0.3.3
[0.3.3] – 2022-10-16
Added
- Int Transitions
- Enum Transitions
Fixed
- Fix AnimationParameterAsset hash calculation when using strings
- Fixed bug where StateMachine would not update during AnimationState transition
- Fix bug where LinearBlend and SingleStates would reference wrong AnimationState in StateMachine (fix at UpdateStateMachineJob.CreateState)