Pocket-ID version 1.0.0 breaks script #4699
Replies: 5 comments 9 replies
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Do you get same issue as I do?
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With v1.0.0 they've removed Caddy and are serving the frontend from the backend, along with several changes to environment variables. They've also released pre-compiled binaries, which means your LXC will no longer need Go or NodeJS installed. You might want to do the migration manually if you're confortable with it; read how to do it here |
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I'm going to make a PR with the fix and auto-migration to v1.0.0. I couldn't test the auto-migration because I run PocketID without using the Community Script, so I need some people with existing installations to test the update. If you're interested, please TAKE A SNAPSHOT or CREATE A BACKUP, then run this in your PocketID LXC console and choose verbose: bash -c "$(curl -fsSL https://raw.githubusercontent.com/vhsdream/ProxmoxVE/refs/heads/pocketid/ct/pocketid.sh)" I have tested a fresh install and it seems to work. Note that despite this auto-migration, the fact that the PocketID dev has completely removed Caddy means you need to roll your own reverse proxy - I would assume most of you are running a standalone Caddy LXC; for those folks you just need to edit your Caddyfile with the basic reverse_proxy config, and note the port has changed from 80 to 1411. |
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PR #4711 is submitted. |
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Hi!
Pocket-ID latest version does break the script when creating new LXC.
I assume it breaks when trying to update as well.
Can you guys take a look when you got time?
Thank you :)
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