This repository contains Scripts, Fuses and Macros for Blackmagic Fusion, with a focus on assisting a compositing pipeline for 2D/3D animation productions.
Please suggest any improvements to these macros, if you find any bugs with them!
Clone this repository, and add it to the UserPaths
path in the Fusion PathMap settings.
Create a mask to create a procedural rim light effect, using a generated normal map based on the alpha channel.
Create a simpler 'alpha offset' mask to achieve a rim light with a harder edge.
This is a simple "color key" node meant for keying out solid fill colors from 2D artwork, but rather than 'keying out' a color, it produces a mask for that color.
Create a "Sprite" in 3D space from a bitmap source. This can be used to add 2D objects to a 3D scene, in such a way that they are always facing camera.