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multiple rounds card reset bug #133

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Oct 8, 2022
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3 changes: 2 additions & 1 deletion .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -156,4 +156,5 @@ cython_debug/

#### BRAINBOT ####

brainbot.ini
brainbot.ini
black.png
Binary file modified black.png
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42 changes: 26 additions & 16 deletions main.py
Original file line number Diff line number Diff line change
Expand Up @@ -779,16 +779,21 @@ async def _on_chat(msg):

#cards against humanity
async def gameStart():
game['selectionTime'] = False

imgGen = ImageGenerator()
global randomQ
randomQ = random.choice(cah['black'])['text']
imgGen.createImage(randomQ, "black.png")

fileCard = await ryver.upload_file("black", open("black.png", "rb"), "png")

console.log(game)
for player in game['players']:
player['selectedCard'] = ''

game['playing'] = list(game['players'])
queen = game['playing'].pop(random.randint( 0,len(game['playing'])-1 ))
console.log(game)

queen = game['playing'].pop(random.randint( 0, len(game['playing'])-1 ))

for player in game['playing']:
playerObj = ryver.get_user(username=player['name'])
Expand All @@ -797,7 +802,7 @@ async def gameStart():
for index, card in enumerate(player['cards']):
cardList += f"{str(index+1)}. {card} \n"
await send_message(
f"**This is your current set of cards:**\n {cardList}",
f"**This is your current set of cards:**\n *Send `!card <card number>` in the game chat to select a card.* \n\n {cardList}",
ryver.get_chat(id=playerObj.get_id())
)

Expand Down Expand Up @@ -835,7 +840,7 @@ async def gameStart():
game['waitingForJoin'] = True
else:
await send_message(
"Missing Arguments: Must add the number of rounds after command",
"Missing Arguments: Must add the number of rounds after command. `!cah <number of rounds>`",
bot_chat
)

Expand Down Expand Up @@ -883,9 +888,10 @@ async def gameStart():
if(msg.text.lower().startswith("!card")):
selected = msg.text.lstrip("!card ").strip()
thisUser = ryver.get_user(jid=msg.from_jid)
userInfo = next((player for player in game['playing'] if player['name'] == user.get_username()), None)
userInfo = next((player for player in game['players'] if player['name'] == user.get_username()), None)
playerInfo = next((player for player in game['playing'] if player['name'] == user.get_username()), None)

if(userInfo):
if(playerInfo):
selectedCard = userInfo['cards'].pop(int(selected)-1)
userInfo['cards'].append(random.choice(cah['white'])['text'])

Expand All @@ -897,14 +903,14 @@ async def gameStart():
f"@{user.get_username()} has selected a card!",
bot_chat
)
userInfo['selectedCard'] = selectedCard
playerInfo['selectedCard'] = selectedCard

if(not next((player for player in game['playing'] if not player['selectedCard']), None)):
allCards = ''
for index, player in enumerate(game['playing']):
allCards += f"{index+1}. {player['selectedCard']} \n"
await send_message(
f"@{game['cardQueen']['name']}, Pick a winning card: (!pick <number>) \n {allCards}",
f"@{game['cardQueen']['name']}, Pick a winning card: (!pick <number>) \n **{randomQ}** \n {allCards}",
bot_chat
)
game['selectionTime'] = True
Expand Down Expand Up @@ -946,8 +952,10 @@ async def gameStart():
'running': False,
'waitingForJoin': False,
'readCommands': False,
'selectionTime': False,
'players': [],
'playing': [],
'roundsLeft': 2,
'selectionTime': False,
'cardQueen': '' #username of card queen
}

Expand All @@ -965,12 +973,14 @@ async def gameStart():

elif(msg.text.lower().startswith("!end")):
game = {
'running': False,
'waitingForJoin': False,
'readCommands': False,
'selectionTime': False,
'players': [],
'cardQueen': '' #username of card queen
'running': False,
'waitingForJoin': False,
'readCommands': False,
'players': [],
'playing': [],
'roundsLeft': 2,
'selectionTime': False,
'cardQueen': '' #username of card queen
}
await send_message(
f"@{user.get_username()} ended the game.",
Expand Down