Closed
Description
I feel it would be easier to use spark3D
if we hide to user classes such as Point3D
, ShellEnvelope
, etc.. which would be only used internally to perform the computation. The users would give an input (file, or RDD, or DF) and get back a standard RDD[primitive]
.
By doing so, it will be easier to (1) integrate spark3D
to other tools and pipelines, and (2) interface Scala functionalities in Python.