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Add a uv build backend #3957
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uv
should provide a build backend
I personally believe that this is pretty much against the whole idea of modern approach and splitting the backend vs. frontend responsibilities. The idea (philosophically) behind the backend/frontend split is that the maintainers of the project (via pyproject.toml) choose the backend that should be used to build their tool, while the user installing Python project is free to choose whatever fronted they prefer. This is IMHO a gamechanger in the python packaging and we should rather see a stronger push in that direction than weakening it. And I think it's not going to go back - because more and more projects will revert to use pyproject.toml and backend specification of build environment. In case of Airflow for example - as of December there is no way to install airlfow "natively" without actually installing hatchling and build environment. But we do not give the option to the frontend. You MUST use hatchling in specified version and few other dependencies specified in specific versions to build airflow. Full stop. UV won't be able to make their own choices (It will be able to choose a way how to create such an environment but not to choose what should be used to build airlfow). But also maybe my understanding of it is wrong and maybe you are proposing something different than I understand. BTW. I do not think access to PyPI is needed to build a project with build backend. The frontend my still choose any mechanism (including private repos if needed) to install build environment, no PyPI is needed for it, the only requirement is that pyproject.toml specifies the environment. |
I agree and think the backend and frontend specifications should be separate, I am merely suggesting that You do need access to PyPI or some repo hosting the build backend to build a project. Python does not include IMO, Without the capability to build from source out of the box, Python is hamstringed and can only run the most rudimentary scripts, leaving users with multi-module projects to resort to ugly |
But this is where the whole packaging for Python is heading. The PEPs of packaging precisely specify this is the direction and if project maintainers choose so, unless you manually (like conda) maintain your build recipes for all the packages our there, you won't be able to build project "natively". Just to give you example of Airflow. Without The only way to find out what dependencies Airflow needs for editable build, or to build a wheel package is to get the right version of hatchling and get the frontend execute the build_hook - the build hook returrns such dependencies dynamically. You can see it yourself here https://github.com/apache/airflow/blob/main/pyproject.toml -> there is no way to build airflow from sources in current main without actually installing those packages:
And letting hatchling invoke And I think - personally (though I was not part of it) - that the decisions made by the packaging team were pretty sound and smart, and they deliberately left the decision for maintainers of a project to choose the right backend packages needed (and set of 3rd-party tools) and all frontends have no choice but to follow it. I understand you might have different opinion, but here - the process of Python Software Foundation and Packaging team is not an opinion - they have authoritative power to decide it by voting and PEP approval. And the only way to change it is to get another PEP approved. Here is the list of those PEPs (and I am actually quite happy Airflow after 10 years finally migrated out of setuptools and setup.py by following those standards as finally the tooling - including the modern backends you mentioned support it for sufficently long time):
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And BTW. if uv provides a build backend, you will still be able to choose it when you maintain your project - but it will also be a 3rd-party dependency :) Someone installing your project with any frontend will have to download and install according to your specification in pyproject.toml. Similarly as hatch/hatchling pair that are separate. Even if you use hatch to install airlfow, it has to anyhow download hatchling in the version specified by the maintainer of the project you are installing and use it to build the package. |
It's interesting that One of the nice things about Astral tools like If you use I think [build-system]
requires = ["uv"]
build-backend = "uv.api" |
Well. There are always trade-offs and what you see from your position might be important for you, might not be important for others and the other way. For example - If (like we did with airflow being popular package) you had gone through some of the pains where new releases of setuptools suddently started breaking packages being built - because deliberately or accidentally breaking compatibilities and suddenly being flooded by 100s of your users having problem with installing your package without you doing anything you'd understand that bundling the way how things are run with specific version of frontend is a good idea when you have even moderately big package. That's what I love that we as maintainers can choose and "lock" the backend to the tools and version of our choice - rather than relying that the version of the tool that our users choose will behave consistently over the years. That was a very smart choice of packaging team based on actual learnings from their millions of users over many years, and while I often criticized their choices in the past, I came to understanding that it's my vision that is short-sighted and limited - I learned a bit of empathy. I'd strongly recommend a bit more reading and understanding what they were (and still do) cooking there. Python actually deliberately removeed setuptools in order to drive more the adoption of what's being developed as packaging standards (and that's really smart plan that was laid out years ago and is meticulously and consistently, step-by-step put in motion. And I admire the packaging team for that to be honest. What you really think about is not following and bringing back old "setuptools" behaviour is something else that packaging team has already accepted and a number of tools are implementing https://peps.python.org/pep-0723/ - which allows you to define a small subset of pyproject.toml metadata (specifically dependencies) in the single-file scripts. And this is really where yes - any front-end implementing PEP-723 should indeed prepare a venv, install dependencies and run the script that specifies such dependencies. Anything more complex that really has a bit more complex packaging need - putting more files together, should really define their backend, in order to maintain "build consistency", otherwise you start to be at mercy of tool developers who might change their behaviours at any time and suddenly not only you but anyone else who want to build your package will suddenly have problems with it. But yes. If BTW. Piece of advise - for that very reason, as a maintainer you should do: [build-system]
requires = ["uv==x.y.z"]
build-backend = "uv.build" Otherwise you never know which version of uv people have and whether they have a version that is capable of building your package at all (i.e. old version that has no backend). |
Also - again if you have proposal how to improve packaging, there are discourse threads there and PEP could be written, so I also recommend you, if you are strongly convinced that you can come up with a complete and better solution - please start discussion there about new PEP, and propose it, lead to approval and likely help to implement in a number of tools - this is the way how standard in packaging are being developed :) |
FYI, I beleive this is because pip maintainers are very conservative when it comes to breaking changes, not because it is the intended future of Python packaging. For example, the old resolver, which can easily install a broken environment, is still available to use even though the new resolver has been available for over 5 years and turned on by default for over 4 years. |
A uv-aware build backend would enable private git packages to depend on other private git packages, and still be installed with |
Just some more thoughts, notes, and ramblings on this. Full stack uvThe build backend capability could be rolled into the This would give developers the option to utilize uv as either a frontend, a backend, or both, while still maintaining the single static dependency. Developers electing to use uv as both frontend and backend could have access to some optimizations that might not be possible individually. We could call this use case “full stack uv” since that’s usually what we call frontend + backend, right? 🤪 Full stack uv without a specified versionrequires = ["uv"]
build-backend = "uv" Backend Or,
Full stack uv with pinned or maximum versionrequires = ["uv==0.5"]
build-backend = "uv" PEP 517 build isolation can guarantee that frontend
However, a decision could be made to maintain backward compatibility for the backend, such that newer versions of uv could satisfy whichever version is declared. On PEP 517 complianceThe backend feature could be PEP 517 compliant so that other frontends (like poetry, pdm, pip, hatch, etc.) can use uv as a backend, but this could be distinct from full stack uv.
uv would need to expose some hooks in the build environment via Python API. The mandatory and optional hooks at the time of this writing are: # Mandatory hooks
def build_wheel(wheel_directory, config_settings=None, metadata_directory=None):
...
def build_sdist(sdist_directory, config_settings=None):
...
# Optional hooks
def get_requires_for_build_wheel(config_settings=None):
...
def prepare_metadata_for_build_wheel(metadata_directory, config_settings=None):
...
def get_requires_for_build_sdist(config_settings=None):
... Perhaps a highly optimized, importable module or package named
|
If it was up to me, and assuming the build backend isn't too complicated, I'd consider doing both:
|
Hatch does 2. with Hatchling. |
Slight correction: "flat" layout usually means not having a src directory but still having a package directory: https://packaging.python.org/en/latest/discussions/src-layout-vs-flat-layout/ This was in my head when I wrote my above comment, there may be some nuances to not having a package directory at all that I'm unfamiliar with. E.g you probably need to specify exactly which files are considered part of the package so, for example, you don't end up accidentally including the build contents in the package (and recursively doing so each time). |
Thanks for your advice. I might be facing an XY problem. My goal is to install the typer app from main.py using |
Honestly, it will just work if you use the standard Summary:
|
Thanks. I misunderstood “flat layout.” Turns out uv describes what I wanted in the docs: https://docs.astral.sh/uv/reference/cli/#uv-init–app |
Happy to help. Yes |
Implicit namespace packages is the recommended approach based on the official docs: https://packaging.python.org/en/latest/guides/packaging-namespace-packages/#creating-a-namespace-package What issues have you had with their use? I personally have had less issues with them compared to the older approaches and just switched to them at work last week since we dropped Python 2 somewhat recently. |
That's not what that page says. It is recommending native namespace packages over legacy namespace packages. At no point does the linked page promote namespace packages over standard, non-namespace packages. On the contrary, it specifically states that this type of packaging is only for when you want multiple, separate packages to install within the same import namespace when installed in the same environment - a concept that is both rare and "not appropriate in all cases" even when you have that objective (unlikely). It is an easy mistake to make (I once thought Additionally, look and see that every other example on that site uses the standard non-namespace package method, and they even add this note:
|
My comments after huge refactor of Airlfow where we use both namespace packages (impllicit and legacy unfortunately mixed due to historical reasons for now) I must agree with @notatallshaw and @nathanscain . Implicit namespace packages introduce ambiguity especially when various tools (starting from mypy, but also pytest, various IDEs and a number of others) are trying to determine what is the This is especially problematic where you have implicit namespace packages in tests and leads to things like this https://github.com/apache/airflow/blob/main/pyproject.toml#L554 - where we had to explicitly liist "src" and "test" root folders for all 100 packages we have in Airflow's monorepo. And in order to properly get imports in IDE you have to explicitly mark "tests" folder as "Test sources root" in your IDEs (unlike "src", the "tests" folders are not recognized by IDEs as root folders even if you use uv workspace) That's one of the reasons we had to use legacy namespace packages all over the project to keep out from the ambiguities that the implicit namespaces introduce. I wish in the future the tooling will become a bit better in handling implicit namespaces but I do agree with the statement |
I appreciate we are going a little off topic here, but for anyone interested in a (long) tutorial on the import system in Python, including a good diversion into implicit namespaces, I strongly recommend David Beazley's Modules and Packages: Live and Let Die! I watched it near when it first came out, and watched it again about ~1 year ago, and this time immediately enabled INP001 on all my work projects. |
Can a uv developer confirm or infirm whether uv supports modules (not packages)? |
I don't fully understand the question. "Supports" in what sense? (You might be better off asking for help in the Discord if you have a specific question unrelated to this issue.) |
Someone gave advice to turn a module into a package. Is that required by uv, or does it support packaging simple modules? |
Technically, it would still be a module after that file move - it would just be a module within a package (which was the objective). I was mostly just trying to give a "this is what is standard and will just work" piece of advice. There isn't anything I'm aware of in the spec that would prevent a single python file being at the root of a wheel (for example), but it would certainly be nonstandard without much of a reason to be. I can't say uv doesn't support that because I've never tried (though I imagine it is build-backend dependent), but note that the uv |
Let’s stop this side discussion, but I strongly disagree with your viewpoint. |
I agree - last message on the subject. That wasn't my viewpoint at all. Please reread. Of course Python modules are valid outside of a package, but - as the user was wishing to install it as a tool with uv - it was necessary for the module to be distributable due to the nature of how And finally, I specifically never even said such a construction (top level module placed directly within a distribution artifact) would be invalid - just that it would be non-standard without cause/need and would require a build-backend that supported it (which I am not aware of and couldn't immediately find when I went searching before my response). |
Hatchling can do that easily, and shipping files outside of the package directory is quite common in the case of extension modules. For example, take a look at what Mypyc produces: https://pypi.org/project/black/#files |
... so it was:
I really don't get why what I said is so controversial? uv's own defaults go with the standard layout (as does hatchling's). We had a case of a user wanting to install a module as a uv tool, so I recommended packaging said module with the default and universally supported method. I'm three hours into the video that was posted earlier in this thread and it is obvious that Python will let you do anything when it comes to packaging - that doesn't mean those options should be recommended for these basic cases. |
python packages, such as
Claiming that src/ is "the standard" layout seems like a pretty hot take to me as two of the most significant build backends of all time either refuse to get into fights about which is better or go out of their way to warn you that it has "advantages and disadvantages" and that you should consider both the advantages and the disadvantages and decide whether it fits you well. This conversation is... surreal to me. Half the time I cannot tell whether people in this thread are debating (But the actual pyproject.toml which was posted and which used "main.py" also declared the script name as
You cannot possibly have checked very hard! https://setuptools.pypa.io/en/latest/userguide/package_discovery.html#single-module-distribution
Very clearly called out in the docs for the single most significant build backend of all time, bar none.
Your opinion appears to be directly in contradiction with the authors of an actual build backend which is extremely widely used, who claim that this option is an excellent example of a simple use case important enough to be documented for encouragement and quick access using a zero-config pyproject.toml and autodetection. I really do not understand why after berating people and telling them that the idea "isn't supported by anything" and being corrected, you feel the need to switch gears and start berating people for doing something "unrecommended" and "not even an extension module" and "requires explicit configuration". Look, we get it, you hate modules and believe support for them should be removed from the cpython interpreter (we should start off by removing all the ones in https://github.com/python/cpython/tree/3.13/Lib such as Thanks. :) |
I mostly agree that namespace packages are an advanced use case which should never be unknowingly done. It is also worth remembering that namespace packages are slower than normal packages, as they have to keep searching the entire import path just to check whether someone has taken advantage of the defining purpose of namespace packages. You're basically shooting yourself in the foot if you use them without having a very specific reason to need them. However please do note that the sole use case for namespace packages is when they are not installed in the same site-packages directory, i.e. "environment" but exist in stacked environments. If you install all packages to the same virtualenv it technically works fine, since they get tree-merged and are indistinguishable from a single wheel with multiple sub-packages. Which (Arguably if you only care about virtualenvs, you do not need namespace packages, ever. Just install them on top of each other and let them clobber each others' files. pip doesn't care, any package is allowed to hijack another package's files whenever it wishes.) |
Don't want to dive into this super hard again.
Goodnight everyone. Apologies to anyone who felt I attacked them - was never my intention and I hope you will forgive. |
Thank you all for your replies and assistance! I sincerely apologize if I’ve veered off-topic at any point. I’m a Python beginner with no prior experience in Python packaging (whether with setuptools or hatchling) before writing the script (or package) mentioned above. My understanding of Python modules is also quite limited. Based on the response here (#3957 (comment)), I tried renaming Could I ask if uv build plans to offer similar support for single-module distributions (as described in https://setuptools.pypa.io/en/latest/userguide/package_discovery.html#single-module-distribution)? Additionally, for a simple case like mine—using a flat layout and wanting to install and use a single module from the project root directory as a package—are there any best practices? I’d prefer to use uv build rather than other build backends. |
Yes, I expect us to support single-module distributions, but I'd appreciate it if you could file a separate issue for that functionality. |
Sorry if this has already been addressed but reading this comment:
It made me think about the scenario of installing from a uv_build backed sdist from a Python tool. If I publish a pure Python package today with build requirements I'm assuming not, because there won't be a built wheel for So, if using |
We're intentionally keeping |
How is this supposed to work with building namespace packages? Looking at the options mentioned in #8779 I tried configuring
But this just results in the following error:
But as I understand namespace packages I should not have For now I can just keep using an non uv build system, or try as suggested in #3957 (comment) and just have But it would be good to either have this explicitly listed as not (yet) supported or to have a proper guidance on how to configure things with namespace packages, instead of having to have to run into the error like it did. Thanks! |
You’re trying to package pkg.shared.testing, so try this as module name, not pkg (Not a uv user and haven’t checked the docs – in general, don’t expect tools to support namespace packages unless they say so) |
I already tried that, just forgot to mention it. That didn't pass the validation for the option, so it didn't work. But thanks for the suggestion. And just to be clear, I'm not expecting help debugging my concrete issue here, that should probably be in a discussion, or wherever the maintainers want to redirect such things. I was just hoping to get a clarification of if namespaces is within scope now or perhaps later. |
uv is a fantastic tool that is ahead of its time. In the same vein as ruff, it is bundling many capabilities that Python developers need into a single tool. It currently provides the capabilities of
pip
,pip-tools
, andvirtualenv
in one convenient binary.Python can't build out of the box
As of Python 3.12, which has removed
setuptools
andwheel
from standard Python installations, a user is unable to performpip install -e .
orpip install .
in a localpyproject.toml
project without pulling in external third-party package dependencies.This means that in an offline environment without access to PyPI, a developer is dead in the water and cannot even install their own project from source. This is a glaring flaw with Python, which is supposed to be "batteries included."
uv can fix this
I propose that the
uv
binary expand its capabilities to also function as a build backend.If uv could natively build projects from source, it would be a game changer!
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