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kie-issues#669: The DMN Editor should allow using the new alternative representation of InputData nodes (DMN 1.5) #2146
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tiagobento
requested changes
Feb 7, 2024
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@ljmotta Awesome PR! Thanks a lot for this work. Indeed a great addition to the DMN Editor.
My two most important comments here are related to two things:
- Unnecessary use of reactivity when you could rely on the state object directly. (This is something I think we should reassess.. I mean, for
useCallback
hooks, reacvitity need is really rare... as we could simply dodmnEditorStoreApi.getState()
and use the most up-to-date state, right?) - Optional positional boolean parameter. This really is a great source of bugs, and I think we should really avoid them. It's really easy to convert positional parameters to object parameters in VS Code too! [1]). Also, for non-positional parameters, we should also try and make it not optional. It's too easy to forget it somewhere.
[1]
Screen.Recording.2024-02-07.at.11.04.07.mov
packages/dmn-editor/src/store/computed/computeIsAlternativeInputDataShape.ts
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tiagobento
approved these changes
Feb 9, 2024
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Closes apache/incubator-kie-issues#669
Description
This PR adds the alternative input data node shape into the new DMN Editor. Now, it's possible to change the input data node shape on each DRD separately.
To accommodate those changes, the DRD selector was changed, showing the selected DRD properties. Also, the dropdown doesn't close on the DRD select, giving the user the option to check the properties before manually closing it.
Video
Untitled.video.-.Made.with.Clipchamp.4.mp4