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Exported DrawCrosshair
Continuous Integration #4992: Pull request #3056 opened by DyNaM1Kk
April 26, 2025 19:46 7m 10s DyNaM1Kk:Export-DrawCrosshair
April 26, 2025 19:46 7m 10s
Skymist lump as skyfog overlay with transparency
Continuous Integration #4991: Pull request #3055 synchronize by dileepvr
April 26, 2025 17:30 6m 51s dileepvr:cylindrical_skyfog_layer
April 26, 2025 17:30 6m 51s
Skymist lump as skyfog overlay with transparency
Continuous Integration #4990: Pull request #3055 synchronize by dileepvr
April 26, 2025 16:57 6m 57s dileepvr:cylindrical_skyfog_layer
April 26, 2025 16:57 6m 57s
Skymist lump as skyfog overlay with transparency
Continuous Integration #4989: Pull request #3055 opened by dileepvr
April 26, 2025 15:40 7m 42s dileepvr:cylindrical_skyfog_layer
April 26, 2025 15:40 7m 42s
Bone Manip part 1 - bone setters
Continuous Integration #4988: Pull request #3053 synchronize by RicardoLuis0
April 25, 2025 06:30 7m 30s RicardoLuis0:zs-bone-setters
April 25, 2025 06:30 7m 30s
Bone Manip part 1 - bone setters
Continuous Integration #4987: Pull request #3053 synchronize by RicardoLuis0
April 25, 2025 06:29 7m 53s RicardoLuis0:zs-bone-setters
April 25, 2025 06:29 7m 53s
Bone Manip part 1 - bone setters
Continuous Integration #4986: Pull request #3053 synchronize by RicardoLuis0
April 25, 2025 06:15 7m 31s RicardoLuis0:zs-bone-setters
April 25, 2025 06:15 7m 31s
Bone Manip part 1 - bone setters
Continuous Integration #4985: Pull request #3053 opened by RicardoLuis0
April 25, 2025 04:36 6m 47s RicardoLuis0:zs-bone-setters
April 25, 2025 04:36 6m 47s
fix up header comment
Continuous Integration #4984: Commit 880ebfd pushed by RicardoLuis0
April 23, 2025 21:49 8m 0s master
April 23, 2025 21:49 8m 0s
Replaced the code jumping in P_SpawnBlood with simple boolean checks.
Continuous Integration #4983: Commit 2a6e354 pushed by RicardoLuis0
April 23, 2025 21:49 7m 49s master
April 23, 2025 21:49 7m 49s
SpawnBlood Actor Return
Continuous Integration #4982: Pull request #3052 opened by MajorCooke
April 23, 2025 17:29 7m 26s MajorCooke:SpawnBloodReturn
April 23, 2025 17:29 7m 26s
Ensure boolean to suppress compiler warning
Continuous Integration #4981: Commit 701d1f7 pushed by RicardoLuis0
April 20, 2025 19:38 7m 35s master
April 20, 2025 19:38 7m 35s
Added OnLoad virtual
Continuous Integration #4977: Commit 524cd55 pushed by RicardoLuis0
April 17, 2025 21:58 7m 0s master
April 17, 2025 21:58 7m 0s
save togglehud to ini so that it can be properly restored on crash/exit
Continuous Integration #4976: Commit 44c9140 pushed by RicardoLuis0
April 17, 2025 21:57 6m 52s master
April 17, 2025 21:57 6m 52s
remove commented out code
Continuous Integration #4974: Commit fa03385 pushed by RicardoLuis0
April 17, 2025 02:45 6m 46s master
April 17, 2025 02:45 6m 46s
Simplify TMap lights
Continuous Integration #4973: Pull request #3046 opened by RicardoLuis0
April 17, 2025 02:38 7m 5s RicardoLuis0:simplify-tmap-lights
April 17, 2025 02:38 7m 5s
Only allocate when needed
Continuous Integration #4972: Commit e2026dc pushed by madame-rachelle
April 17, 2025 01:28 7m 16s master
April 17, 2025 01:28 7m 16s
implement #include support for user shaders
Continuous Integration #4971: Pull request #3044 synchronize by RicardoLuis0
April 16, 2025 20:28 8m 39s RicardoLuis0:gl_includes
April 16, 2025 20:28 8m 39s
implement #include support for user shaders
Continuous Integration #4970: Pull request #3044 opened by RicardoLuis0
April 16, 2025 19:51 8m 27s RicardoLuis0:gl_includes
April 16, 2025 19:51 8m 27s
Added missing return values in VM calls
Continuous Integration #4969: Commit f5032b1 pushed by madame-rachelle
April 9, 2025 19:18 7m 29s 4.14.2
April 9, 2025 19:18 7m 29s
fix bad cherry pick
Continuous Integration #4968: Commit c72888d pushed by RicardoLuis0
April 9, 2025 17:48 8m 52s 4.14.2
April 9, 2025 17:48 8m 52s