Skip to content

Actions: ZDoom/gzdoom

Actions

Continuous Integration

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
1,124 workflow runs
1,124 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Bone Getters, minus matrix type (Bone Manip Part 2/3)
Continuous Integration #5035: Pull request #3068 synchronize by RicardoLuis0
May 5, 2025 13:26 7m 39s RicardoLuis0:pose-getters
May 5, 2025 13:26 7m 39s
Bone Getters, minus matrix type (Bone Manip Part 2/3)
Continuous Integration #5034: Pull request #3068 synchronize by RicardoLuis0
May 4, 2025 23:35 7m 5s RicardoLuis0:pose-getters
May 4, 2025 23:35 7m 5s
Bone Getters, minus matrix type (Bone Manip Part 2/3)
Continuous Integration #5033: Pull request #3068 synchronize by RicardoLuis0
May 4, 2025 18:36 6m 48s RicardoLuis0:pose-getters
May 4, 2025 18:36 6m 48s
Bone Getters, minus matrix type (Bone Manip Part 2/3)
Continuous Integration #5032: Pull request #3068 synchronize by RicardoLuis0
May 4, 2025 04:12 7m 13s RicardoLuis0:pose-getters
May 4, 2025 04:12 7m 13s
Bone Getters, minus matrix type (Bone Manip Part 2/3)
Continuous Integration #5031: Pull request #3068 synchronize by RicardoLuis0
May 4, 2025 01:56 7m 0s RicardoLuis0:pose-getters
May 4, 2025 01:56 7m 0s
Bone Getters, minus matrix type (Bone Manip Part 2/3)
Continuous Integration #5030: Pull request #3068 synchronize by RicardoLuis0
May 3, 2025 21:59 6m 27s RicardoLuis0:pose-getters
May 3, 2025 21:59 6m 27s
Bone Getters, minus matrix type (Bone Manip Part 2/3)
Continuous Integration #5029: Pull request #3068 synchronize by RicardoLuis0
May 3, 2025 21:47 6m 51s RicardoLuis0:pose-getters
May 3, 2025 21:47 6m 51s
Bone Getters, minus matrix type (Bone Manip Part 2/3)
Continuous Integration #5028: Pull request #3068 synchronize by RicardoLuis0
May 3, 2025 19:42 7m 7s RicardoLuis0:pose-getters
May 3, 2025 19:42 7m 7s
Bone Getters, minus matrix type (Bone Manip Part 2/3)
Continuous Integration #5027: Pull request #3068 synchronize by RicardoLuis0
May 3, 2025 14:30 7m 9s RicardoLuis0:pose-getters
May 3, 2025 14:30 7m 9s
Bone Getters, minus matrix type (Bone Manip Part 2/3)
Continuous Integration #5026: Pull request #3068 opened by RicardoLuis0
May 3, 2025 14:29 6m 51s RicardoLuis0:pose-getters
May 3, 2025 14:29 6m 51s
DepleteBy virtual
Continuous Integration #5025: Commit 9c383e9 pushed by RicardoLuis0
May 2, 2025 23:27 6m 52s master
May 2, 2025 23:27 6m 52s
SSECMF_DRAWN was being skipped for some cases, affecting texture auto…
Continuous Integration #5024: Commit 502af6a pushed by madame-rachelle
May 2, 2025 13:38 7m 29s master
May 2, 2025 13:38 7m 29s
- do not allow sv_gravity to be INF
Continuous Integration #5023: Commit 0d61255 pushed by madame-rachelle
May 2, 2025 13:36 7m 12s master
May 2, 2025 13:36 7m 12s
4.14.2 model refactor cherry pick
Continuous Integration #5021: Commit 99aa489 pushed by madame-rachelle
May 2, 2025 10:09 7m 39s g4.14.2
May 2, 2025 10:09 7m 39s
4.14.2 model refactor cherry pick
Continuous Integration #5020: Commit 99aa489 pushed by madame-rachelle
May 1, 2025 22:22 7m 35s 4.14.2
May 1, 2025 22:22 7m 35s
Bone Manip part 1 - bone setters
Continuous Integration #5017: Commit 3780c59 pushed by RicardoLuis0
May 1, 2025 13:15 7m 52s master
May 1, 2025 13:15 7m 52s
Bone Manip part 1 - bone setters
Continuous Integration #5016: Pull request #3053 synchronize by RicardoLuis0
April 30, 2025 21:00 7m 35s RicardoLuis0:zs-bone-setters
April 30, 2025 21:00 7m 35s
Bone Manip part 1 - bone setters
Continuous Integration #5015: Pull request #3053 synchronize by RicardoLuis0
April 30, 2025 20:57 7m 26s RicardoLuis0:zs-bone-setters
April 30, 2025 20:57 7m 26s
Bone Manip part 1 - bone setters
Continuous Integration #5014: Pull request #3053 synchronize by RicardoLuis0
April 30, 2025 20:34 7m 3s RicardoLuis0:zs-bone-setters
April 30, 2025 20:34 7m 3s
Bone Manip part 1 - bone setters
Continuous Integration #5013: Pull request #3053 synchronize by RicardoLuis0
April 30, 2025 20:11 7m 47s RicardoLuis0:zs-bone-setters
April 30, 2025 20:11 7m 47s
limit light alpha mult to renderflag
Continuous Integration #5012: Commit 3befb3f pushed by RicardoLuis0
April 29, 2025 18:50 6m 29s 4.14.2
April 29, 2025 18:50 6m 29s
limit light alpha mult to renderflag
Continuous Integration #5011: Commit c0d17bb pushed by RicardoLuis0
April 29, 2025 18:47 6m 57s master
April 29, 2025 18:47 6m 57s