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Had an idea for a while to specify the underlying storage of a component (for example an unordered_map
may be more performant for some data sets). This would be done by supplying a component_list
with an unordered<T>
as a template argument, which seems like a very clean way of doing it, but might be hard to implement.
On a similar vein, add a not
option for get_entities
and for_each
, so one can ask for specific tags/components and also specify which tags/components not to have. So something like for_each<Position, Player, not<Inactive>>
would fetch every player+position that does not have the Inactive
tag. Not restricted to tags, could be components too.
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