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README: clarify log dir with Flatpak #8480

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2 changes: 1 addition & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -285,7 +285,7 @@ the Wine prefix. Removing the option will revert to the previous behavior.
| Compat config string | Environment Variable | Description |
| :-------------------- | :--------------------------------- | :----------- |
| | `PROTON_LOG` | Convenience method for dumping a useful debug log to `$PROTON_LOG_DIR/steam-$APPID.log`. Set to `1` to enable default logging, or set to a string to be appended to the default `WINEDEBUG` channels. |
| | `PROTON_LOG_DIR` | Output log files into the directory specified. Defaults to your home directory. |
| | `PROTON_LOG_DIR` | Output log files into the directory specified. Defaults to your home directory (or `~/.var/app/com.valvesoftware.Steam/` with Flatpak`). |
| | `PROTON_WAIT_ATTACH` | Wait for a debugger to attach to steam.exe before launching the game process. To attach to the game process at startup, debuggers should be set to follow child processes. |
| | `PROTON_CRASH_REPORT_DIR` | Write crash logs into this directory. Does not clean up old logs, so may eat all your disk space eventually. |
| `wined3d` | `PROTON_USE_WINED3D` | Use OpenGL-based wined3d instead of Vulkan-based DXVK for d3d11, d3d10, and d3d9. |
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