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Description
I am experiencing crashes on Unity based games (only tested on "I am Bread" and "Stick Fight: The Game" so far), caused by an memory access violation right after starting the game.
I'll attach a few crash logs from both games (which are automatically generated by Unity, I can't attach the dumps because of a GitHub limitation) and my system/driver information (I added the information that is inside the square brackets).
iambread_1_error.log
iambread_1_output_log.txt
iambread_2_error.log
iambread_2_output_log.txt
stickfight_1_error.log
stickfight_1_output_log.txt
stickfight_2_error.log
stickfight_2_output_log.txt
system_information.txt