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Make Corrupted Sentries Enemies #213

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Merged
merged 5 commits into from
Feb 20, 2021
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TheNexusAvenger
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Closes #168

This pull request adds a script that corrects the "factions" and enemies of the Corrupted Sentries on Return to the Venture Explorer and corrects stats not being serialized and sent to clients, which also fixes health changes not being synced from non-player attacks. Also in this pull request is a fix for the broken console not knocking back the player since it is only set for zone 1000 instead of 1000 and 1001.

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@MickVermeulen MickVermeulen left a comment

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just some minor comments

/// Initializes the faction and enemies of the
/// corrupted sentry.
/// </summary>
/// <param name="obj"></param>
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doc string is missing

{
InitializeCorruptedSentry(obj);
}
Listen(Zone.OnObject,InitializeCorruptedSentry);
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Listen(Zone.OnObject, InitializeCorruptedSentry);

@MickVermeulen MickVermeulen merged commit da224bd into dev Feb 20, 2021
@MickVermeulen MickVermeulen deleted the enhancement/corrupted-sentries branch February 20, 2021 20:00
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Return To The Venture Explorer Corrupted Mechs Aren't Enemies
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