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Core: Mupen64PlusNintendo 64 (N64) coreNintendo 64 (N64) coreGhost'dOP's username has been lost to timeOP's username has been lost to timeRequest: Core updateIssue should also have `Core:` label. Not applicable to Hawk cores, which have no upstream.Issue should also have `Core:` label. Not applicable to Hawk cores, which have no upstream.

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Since the implementation of GLideN64, many improvements have been made to the emulation process (enough to warrant a second public release, even). I was wondering, would it be possible to update GLideN64 in Bizhawk to the latest version (both DLL and GUI for any additional features that may have been added since the last implementation)?
This falls more under the category of improvement than issue, but it does fix a number of graphical issues currently present in N64 games.
DerekTurtleRoe
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Core: Mupen64PlusNintendo 64 (N64) coreNintendo 64 (N64) coreGhost'dOP's username has been lost to timeOP's username has been lost to timeRequest: Core updateIssue should also have `Core:` label. Not applicable to Hawk cores, which have no upstream.Issue should also have `Core:` label. Not applicable to Hawk cores, which have no upstream.