Remove empty geometries before marshaling. #54
Merged
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Description
This PR fixes an issue that causes tilenol to crash if a layer returned contains an empty geometry (stack trace below).
The issue is that tilenol attempts to Marshal layers into a gzipped MVT before storing it in the optional cache. However, Marshaling a Layer into a gzipped MVT via
mvt.MarshalGzipped
causes a panic if an empty geometry is encountered.This one-line fix adds a call to Layer.removeEmpty after retrieving it from the source, but before marshaling it for storage in the cache. This function also removes empty geometries (not just too small ones), and hence the issue is avoided.
Testing Done