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Game Crash on buying Voucher and tarrot cards with OmegaNumber enabled #83

@DarkSwift69

Description

@DarkSwift69
Oops! The game crashed:
main.lua:1638: attempt to compare number with table

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-0530b-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.7.1
Platform: Windows
Steamodded Mods:
    1: BalatroDarkModeExtras by Carroton [ID: BalatroDarkMode, Version: 1.1.0]
    2: BalatroDarkModeMalverk by Carroton [ID: darktextures, Version: 1.1.0]
    3: Cryptid by MathIsFun_, Cryptid and Balatro Discords [ID: Cryptid, Priority: 114, Version: 0.5.6, Uses Lovely]
    4: Multiplayer by virtualized, TGMM, CUexter [ID: Multiplayer, Priority: 9.007199254741e+15, Version: 0.2.8, Uses Lovely]
    5: Talisman by MathIsFun_, Mathguy24, jenwalter666, cg-223 [ID: Talisman, Version: 2.2.0a, Uses Lovely]
        Break Infinity: omeganum
    6: Fantoms Preview by Fantom, Divvy [ID: FantomsPreview, Version: 2.3.0, Uses Lovely]
    7: Malverk by Eremel_ [ID: malverk, Priority: -999999, Version: 1.1.3a, Uses Lovely]
    8: JokerDisplay by nh6574 [ID: JokerDisplay, Priority: -100000, Version: 1.8.4.3]
Lovely Mods:

Stack Traceback
===============
(3) Lua field 'is_enough_to_win' at file 'main.lua:1638'
Local variables:
 chips = number: 0
 (*temporary) = 0  {array:table: 0x22710838, sign:1}
 (*temporary) = number: 0
 (*temporary) = string: "attempt to compare number with table"
(4) Lua function '?' at file 'CorePreview.lua:198' (from mod with id FantomsPreview) (best guess)
Local variables:
 e = table: 0x226ee320  {click_offset:table: 0x22e6a448, children:table: 0x226ee348, parent:table: 0x226ee180, T:table: 0x22e6a358, offset:table: 0x22e6b148, role:table: 0x205173c8 (more...)}
 new_preview_text = string: ""
 should_juice = boolean: false
(5) Lua method 'update' at file 'engine/ui.lua:960'
Local variables:
 self = table: 0x226ee320  {click_offset:table: 0x22e6a448, children:table: 0x226ee348, parent:table: 0x226ee180, T:table: 0x22e6a358, offset:table: 0x22e6b148, role:table: 0x205173c8 (more...)}
 dt = number: 0.027695
(6) Lua upvalue 'gameUpdateRef' at file 'game.lua:2841'
Local variables:
 self = table: 0x1ff9fd18  {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x22fda9a0, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x226e91c8 (more...)}
 dt = number: 0.00692376
 http_resp = nil
 move_dt = number: 0.00692376
 (for generator) = C function: next
 (for state) = table: 0x1ffa4a58  {1:table: 0x204f95d0, 2:table: 0x2135bfc0, 3:table: 0x2248f1c0, 4:table: 0x22490448, 5:table: 0x22481480, 6:table: 0x236a1dd0, 7:table: 0x236a3138 (more...)}
 (for control) = number: nan
 k = number: 318
 v = table: 0x226ee320  {click_offset:table: 0x22e6a448, children:table: 0x226ee348, parent:table: 0x226ee180, T:table: 0x22e6a358, offset:table: 0x22e6b148, role:table: 0x205173c8 (more...)}
(7) Lua upvalue 'upd' at Steamodded file 'src/ui.lua:84' 
Local variables:
 self = table: 0x1ff9fd18  {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x22fda9a0, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x226e91c8 (more...)}
 dt = number: 0.00692376
(8) Lua upvalue 'gu' at file 'main.lua:2193'
Local variables:
 self = table: 0x1ff9fd18  {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x22fda9a0, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x226e91c8 (more...)}
 dt = number: 0.00692376
(9) Lua upvalue 'upd' at file 'lib/gameset.lua:27' (from mod with id Cryptid)
Local variables:
 self = table: 0x1ff9fd18  {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x22fda9a0, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x226e91c8 (more...)}
 dt = number: 0.00692376
(10) Lua upvalue 'game_update_ref' at file 'lib/overrides.lua:301' (from mod with id Cryptid)
Local variables:
 self = table: 0x1ff9fd18  {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x22fda9a0, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x226e91c8 (more...)}
 dt = number: 0.00692376
(11) Lua upvalue 'game_update_ref' at file 'compatibility/_compatibility.lua:99' (from mod with id Multiplayer)
Local variables:
 self = table: 0x1ff9fd18  {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x22fda9a0, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x226e91c8 (more...)}
 dt = number: 0.00692376
(12) Lua upvalue 'gameUpdateRef' at file 'networking/action_handlers.lua:778' (from mod with id Multiplayer)
Local variables:
 self = table: 0x1ff9fd18  {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x22fda9a0, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x226e91c8 (more...)}
 dt = number: 0.00692376
(13) Lua upvalue 'game_update_ref' at file 'ui/lobby.lua:1118' (from mod with id Multiplayer)
Local variables:
 self = table: 0x1ff9fd18  {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x22fda9a0, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x226e91c8 (more...)}
 dt = number: 0.00692376
(14) Lua method 'update' at file 'misc/mod_hash.lua:44' (from mod with id Multiplayer)
Local variables:
 self = table: 0x1ff9fd18  {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x22fda9a0, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x226e91c8 (more...)}
 dt = number: 0.00692376
(15) Lua upvalue 'oldupd' at file 'main.lua:1009'
Local variables:
 dt = number: 0.00692376
(16) Lua field 'update' at file 'main.lua:2226'
Local variables:
 dt = number: 0.00692376
(17) Lua function '?' at file 'main.lua:934' (best guess)
(18) global C function 'xpcall'
(19) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
 func = Lua function '?' (defined at line 905 of chunk main.lua)
 inerror = boolean: true
 deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
 earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
``

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