Skip to content

camera blueprint #509

Open
Open
@nijja007

Description

@nijja007

alright so as it seems als was re written in c++ cz most blueprints are empty
i just want to make the camera trace ignore a specific channel of collision
and wtvr i do theres always a delay between the body and the camera to the point where if i turn too fast i can see my character

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions