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How to get at the Player Input logic? #482

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@zeroy99

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@zeroy99

Hi,

Great ALS version! Im using a Menu System (Menu System Pro V2) which has its own component for input that gets added to the Player BP - I add all the Input event on the Event Graph and it works for the most part but things like Sprint and Jump are not correct. How do I get access at the Player Input logic used in ALS in this configuration? Is it handled via CPP instead of BP?

Thanks,

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