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fix persistent wizard immovable rod #29387

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Merged
merged 1 commit into from
May 21, 2025

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warriorstar-orion
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What Does This PR Do

This PR fixes wizard immovable rods becoming invisible impassible barriers on tiles after turning back into wizards. Fixes #29386. Also cleans up some references on the rod for sanity's sake.

Why It's Good For The Game

Bugfix.

Testing

Spawned in as wizard, used rod form, ensured that it was qdel'd properly and was not located in-game.

Declaration

  • I confirm that I either do not require pre-approval for this PR, or I have obtained such approval and have included a screenshot to demonstrate this below.

Changelog

🆑
fix: Wizard's rod form should no longer leave behind invisible impassible obstacles.
/:cl:

@ParadiseSS13-Bot ParadiseSS13-Bot added -Status: Awaiting type assignment This PR is waiting for its type to be assigned internally -Status: Awaiting review This PR is awaiting review from the review team and removed -Status: Awaiting type assignment This PR is waiting for its type to be assigned internally labels May 21, 2025
@Burzah Burzah added the Fix This PR will fix an issue in the game label May 21, 2025
@Burzah Burzah added this pull request to the merge queue May 21, 2025
Merged via the queue into ParadiseSS13:master with commit 1ed936f May 21, 2025
20 checks passed
@warriorstar-orion warriorstar-orion deleted the fix/wizard-rod branch May 21, 2025 23:27
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