Skip to content

Golem ship remap and equipment tweaking. #29294

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 2 commits into from
May 17, 2025

Conversation

warriorstar-orion
Copy link
Contributor

What Does This PR Do

This PR:

  • remaps the golem ship
  • adds a unique locker sprite for golem equipment
  • replaces their aid kits with a kit more suitable for golem physiology
  • refactors free golem-related code to put it all on one ruin module file as is the modern convention
  • adds proper in-hands for upgraded resonators
  • gives each equipment locker an upgraded resonator
  • moves some rock in the golem ship space ruin out of the way of the ship's airlocks

Why It's Good For The Game

The golem ship had several issues. It was one big rectangular room with a single garish floor tile color, completely out of place wooden tables, two storage rooms that were too narrow to be practical for anything, and which had twice as much equipment as was necessary for even the base number of spawn shells. The new layout helps to give some structure to the building space while still giving golems the freedom to use it how they wish. The asymmetrical shape is intentional, giving the ship a certain amount of dynamism and a distinct silhouette.

The rock in the space ruin was moved because rocks are a unique area, and attempting to use the land claim to build out from that airlock just results in problems.

Images of changes

SDMM

2025_05_11__16_22_46__paradise dme  lavaland_surface_golem_ship dmm  - StrongDMM

In-Game

2025_05_11__16_25_53__Paradise Station 13
A screenshot of the medical kit (using a "briefcase" sprite I don't think is used anywhere else), the unique locker, and upgraded resonator in-hand.
2025_05_11__16_19_40__Paradise Station 13

Testing

Spawned in and inspected map and items.

Declaration

  • I confirm that I either do not require pre-approval for this PR, or I have obtained such approval and have included a screenshot to demonstrate this below.

Changelog

🆑
add: The free golem ship has been remapped to be more in line with modern map design while maximizing the available space and providing structured areas for building and equipment setup.
tweak: All golems now start with a locker containing an upgraded resonator and a set of golem-safe medical supplies.
tweak: A rock outside the golem ship space dock has been moved to make using the Liberator's blueprints easier.
imageadd: Proper in-hand sprites for upgraded reasonators.
imageadd: A unique sprite for free golem equipment lockers.
/:cl:

@ParadiseSS13-Bot ParadiseSS13-Bot added -Status: Awaiting type assignment This PR is waiting for its type to be assigned internally Map Edit This PR will modify a map Sprites This PR modifies the game sprites -Status: Awaiting review This PR is awaiting review from the review team and removed -Status: Awaiting type assignment This PR is waiting for its type to be assigned internally labels May 11, 2025
@github-actions github-actions bot added the Merge Conflict This PR is merge conflicted label May 13, 2025
@github-actions github-actions bot removed the Merge Conflict This PR is merge conflicted label May 15, 2025
@Burzah Burzah added this pull request to the merge queue May 17, 2025
Merged via the queue into ParadiseSS13:master with commit 1ace49e May 17, 2025
20 checks passed
Burzah added a commit that referenced this pull request May 17, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
-Status: Awaiting review This PR is awaiting review from the review team Map Edit This PR will modify a map Sprites This PR modifies the game sprites
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants